chaddcarr 10 Posted September 14, 2009 Not sure if this is the correct thread however the task would seem to be more of a config issue over a modeling one. I was curious if any knew of a way to create a type of surveillance camera functionality. Players would click a control panel then the view would change to match that of the cameras line of sight. Players could pan up and down, zoom in and out, etc. Share this post Link to post Share on other sites
Gigan 1 Posted September 17, 2009 It may be roughly attained by the following procedures. *Generate a dialog by createdialog. (Dialog Control) *Generate a camera by camCreate. *Mouse click judgment by ctrlSetEventHandler. (User Interface Event Handlers) *Camera rotation etc... camSetDir, camSetDive, camSetFov. *If the focus of the click point is carried out ... camSetTarget and posScreenToWorld. Share this post Link to post Share on other sites