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nuxil

Ingame Map dialog?

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How do i check if the ingame map is loaded "active" ?

can it be checked if its control is loaded "idc" ?

_NR=X????
While {alive player} do
{
     WaitUntil {!IsNull (FindDisplay _NR)};

     Hint "Map Dialog is open";

     WaitUntil {IsNull (FindDisplay _NR)};

     Hint "Map Dialog is closed";
};

i tried with many idc's but cant get it to work on map. but if i set it to the gear dialog idd it works. :(

idea anyone ?

is it because RscMapControl and,or RscDisplayMainMap has access = 0?

Edited by nuxil

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