Jackael 10 Posted September 3, 2009 I'm working on a stealth mission and I want to make it so that there are certain "watch" units up high on buildings and things like that. What I want is to make it so that if these "watch" units target the player or his group then the mission is failed. The objective is to get to a certain point without any of the guards knowing you're there. What's the best way to do this? Share this post Link to post Share on other sites
ProfTournesol 952 Posted September 3, 2009 The best way is to use a "detected by" trigger, covering the whole area. But the mission will then be very hard. Share this post Link to post Share on other sites