_pi_ 10 Posted August 23, 2009 Sorry I've searched a lot and after some testing have to ask you something to you all Gurus :) I dont know if it's a bug or its me, I do use this to search what kind of crew do vehicles need... _crewtype = getArray (configFile >> "CfgVehicles" >> _type >> "typicalCargo"); and with those 2 vehicles I think that the types returned are not correct? I do get just "SOLDIER" as _crewtype. Thanks :) Share this post Link to post Share on other sites
_pi_ 10 Posted August 24, 2009 Well, anyway ... to all server admins that use Evolution based maps just edit your BIS_EVO_CreateVehicle.sqf file and just after that line I do ask for add this: if ((_crewtype select 0)== "SOLDIER") then {_crewtype = ["RU_SOLDIER"]}; Now you will have around back some Vodnik cars you allways missed ;) Share this post Link to post Share on other sites