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coldfuse

creating realistic chrome in arma?

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I'm currently working on a firetruck for arma, for my bumper,siren, and handles i need to replicate a chrome surface which I've never done. I'm not sure how to go about making a chrome texture does anyone have anyidea's and ideas to expand on the chrome with the material editor.

---------- Post added at 06:36 AM ---------- Previous post was at 06:04 AM ----------

i figured it out all i did was the same way you do reflective windows...except i added some diffusion in and added a chrome texture

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Chrome is perfectly reflective, and that's about all you really need to say about it. The light it reflects doesn't differ very much from the light it receives, and it has no colour. On top of that, you would have whatever dirt is one there, or scratches in the chrome finish, or whatever, but I don't know if there is a way to make an object display a reflection map in some places and not in others on a per-pixel basis in o2.

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