icfhoop 0 Posted August 9, 2009 Hello everyone, just a few questions for today, so if anyone can help I highly appreciate it :). Anyways now with the questions: 1.) How do I keep it to where the tasks assigned to the unit dont dissapear after you respawn? 2.) How do I show a marker only after an objective has been completed? 3.) I have two pilots captured simulating a hostage situation. Both are in an animation, and I was wondering after all of the guards have been killed, how could i make them go back to a normal stance and get out of the animation? Thank you in advanced :bounce3: Share this post Link to post Share on other sites
W0lle 1052 Posted August 10, 2009 1. Should be fixed by patch 1.03 by now. 2. Place the marker as an empty one and if the objective has been completed you change it the markertype using the setMarkerType command. A list of marker types you find here. 3. Give the pilot(s) unique names and when they should quit the animation use: pilotname switchMove "" Share this post Link to post Share on other sites
icfhoop 0 Posted August 10, 2009 Thanks you for your quick reply W0lle works a charm. Share this post Link to post Share on other sites