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icfhoop

Few Questions

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Hello everyone, just a few questions for today, so if anyone can help I highly appreciate it :). Anyways now with the questions:

1.) How do I keep it to where the tasks assigned to the unit dont dissapear after you respawn?

2.) How do I show a marker only after an objective has been completed?

3.) I have two pilots captured simulating a hostage situation. Both are in an animation, and I was wondering after all of the guards have been killed, how could i make them go back to a normal stance and get out of the animation?

Thank you in advanced :bounce3:

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1. Should be fixed by patch 1.03 by now.

2. Place the marker as an empty one and if the objective has been completed you change it the markertype using the setMarkerType command.

A list of marker types you find here.

3. Give the pilot(s) unique names and when they should quit the animation use:

pilotname switchMove ""

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Thanks you for your quick reply W0lle works a charm.

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