Swedda 10 Posted August 8, 2009 posting a new thread bout this instead. After makin a pbo file of my mission i get this on the server, any ideas ? Share this post Link to post Share on other sites
kylania 568 Posted August 9, 2009 Check your arma2.RPT file for more information. Local Settings\Application Data\Arma2\ Share this post Link to post Share on other sites
Cellus 10 Posted August 9, 2009 Bad file. Use 'export to something' from inside editor. Share this post Link to post Share on other sites
Swedda 10 Posted August 9, 2009 i did, export to mpmission and then rightckliced on the folder and made a pbo of it. will try again. Share this post Link to post Share on other sites
kylania 568 Posted August 9, 2009 export to multiplayer makes it into a PBO, why are you than making another PBO? Share this post Link to post Share on other sites
Cellus 10 Posted August 9, 2009 Game folder? Not document folder. Share this post Link to post Share on other sites
Swedda 10 Posted August 9, 2009 ohhhh, game folder u say. never thought of that. ---------- Post added at 12:51 AM ---------- Previous post was at 12:23 AM ---------- hmmmmph, took the pbo file from the game folder exported as mpmssion, still same error message. im trying to run it on a 1.03 server if thats any diff. Share this post Link to post Share on other sites
BlackAlpha 10 Posted August 9, 2009 Why do you want to pack a pbo into a pbo? Can't you just create your mission, save it in the editor as a multiplayer mission, which should automatically turn it into a pbo? Share this post Link to post Share on other sites
Swedda 10 Posted August 9, 2009 sorry, thats exactky what im trying to do, thought i had to make an pbo of itm cause i was lookin at the wrong place. however, it wont work on the server, worke fins on my comp though. Share this post Link to post Share on other sites
BlackAlpha 10 Posted August 9, 2009 sorry, thats exactky what im trying to do, thought i had to make an pbo of itm cause i was lookin at the wrong place. however, it wont work on the server, worke fins on my comp though. Try to be more specific. What does not work? Share this post Link to post Share on other sites
Cellus 10 Posted August 9, 2009 Same folder on server? Tried saving it under a new name? Just copy/pasted it? No third party programs? What error message? Do other user missions (from armaholic, for instance) work? Share this post Link to post Share on other sites
Swedda 10 Posted August 9, 2009 Try to be more specific. What does not work? see first post, that error message pops up on server (1.03) others missions works fine (domi etc.) got a answer that something in my mission.sqm could be wrong so ill post whats in it here and u guys might see if there something wrong. init.sqf: execVM "briefing.sqf"; briefing.sqf: (i only got 1 finished so thats why its says attack x...) player createDiaryRecord ["Diary", ["Protect the colonel.", "U are one i a team of 10 who's task is to protect colonel scott, he is of great importance of this war and he's death would mean the end for all of us. If u complete this task u will be given new missions."]]; tskobj_3 = player createSimpleTask["Attack X2l"]; tskobj_3 setSimpleTaskDescription ["Attack X.", "Attack X2", "Attack X2"]; tskobj_3 setSimpleTaskDestination (getMarkerPos "marker3"); tskobj_2 = player createSimpleTask["Attack X"]; tskobj_2 setSimpleTaskDescription ["Attack X.", "Attack X", "Attack X"]; tskobj_2 setSimpleTaskDestination (getMarkerPos "marker2"); tskobj_1 = player createSimpleTask["Protect the colonel"]; tskobj_1 setSimpleTaskDescription ["You have to protect colonel Scott from beeing killed.", "Protect the colonel", "Protect the colonel"]; tskobj_1 setSimpleTaskDestination (getMarkerPos "marker1"); mission.sqm version=11; class Mission { addOns[]= { "CAWheeled2_LAV25", "cacharacters2", "chernarus", "cawheeled2_m998a2_avenger", "Arma2_Ka52", "CATracked", "CABuildings", "camisc3", "caweapons_ammoboxes", "CAWheeled2_MTVR", "CAWheeled", "CAAir", "CAWheeled2_GAZ39371", "CAAir2_UH1Y", "CAAir2_MV22", "CAWheeled3_M1030", "CATracked2_AAV", "CATracked2_us_m270mlrs", "caweapons_warfare_weapons", "caweapons" }; addOnsAuto[]= { "cacharacters2", "CATracked", "CAWheeled", "CAWheeled2_GAZ39371", "caweapons_ammoboxes", "CAWheeled2_MTVR", "camisc3", "CABuildings", "CAAir", "CAAir2_UH1Y", "CAAir2_MV22", "CAWheeled3_M1030", "CAWheeled2_LAV25", "CATracked2_AAV", "CATracked2_us_m270mlrs", "chernarus" }; randomSeed=10845994; class Intel { briefingName="CO10 ARC edition"; startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=6; minute=20; }; class Groups { items=14; class Item0 { side="EAST"; class Vehicles { items=12; class Item0 { position[]={5317.0234,300.44284,10281.364}; azimut=210; id=0; side="EAST"; vehicle="RU_Soldier_SL"; leader=1; rank="LIEUTENANT"; skill=1; }; class Item1 { position[]={5316.9258,300.33661,10287.194}; azimut=210; id=1; side="EAST"; vehicle="RU_Soldier_MG"; rank="SERGEANT"; skill=0.86625636; }; class Item2 { position[]={5315.1934,300.46906,10288.194}; azimut=210; id=2; side="EAST"; vehicle="RU_Soldier_AT"; rank="SERGEANT"; skill=0.84324312; }; class Item3 { position[]={5313.4609,300.6015,10289.194}; azimut=210; id=3; side="EAST"; vehicle="RU_Soldier_LAT"; rank="CORPORAL"; skill=1; }; class Item4 { position[]={5311.7305,300.73407,10290.194}; azimut=210; id=4; side="EAST"; vehicle="RU_Soldier_GL"; rank="CORPORAL"; skill=1; }; class Item5 { position[]={5309.998,300.86789,10291.194}; azimut=210; id=5; side="EAST"; vehicle="RU_Soldier_Marksman"; rank="CORPORAL"; skill=0.82023054; }; class Item6 { position[]={5308.2656,301.01089,10292.194}; azimut=210; id=6; side="EAST"; vehicle="RU_Soldier_MG"; rank="CORPORAL"; skill=1; }; class Item7 { position[]={5306.5332,301.15356,10293.194}; azimut=210; id=7; side="EAST"; vehicle="RU_Soldier_AT"; rank="CORPORAL"; skill=0.81447732; }; class Item8 { position[]={5304.8008,301.29559,10294.194}; azimut=210; id=8; side="EAST"; vehicle="RU_Soldier_AR"; skill=0.79146409; }; class Item9 { position[]={5303.0703,301.4375,10295.194}; azimut=210; id=9; side="EAST"; vehicle="RU_Soldier_LAT"; skill=1; }; class Item10 { position[]={5301.3379,301.5795,10296.194}; azimut=210; id=10; side="EAST"; vehicle="RU_Soldier_GL"; skill=1; }; class Item11 { position[]={5299.6055,301.72159,10297.194}; azimut=210; id=11; side="EAST"; vehicle="RU_Soldier"; skill=0.87200952; }; }; class Waypoints { items=4; class Item0 { position[]={5148.481,317.63037,10158.452}; speed="NORMAL"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5026.502,339.13547,10178.154}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4891.2964,338.99173,10104.276}; combatMode="RED"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4749.7695,339,9821.9238}; type="DESTROY"; class Effects { }; showWP="NEVER"; }; }; }; class Item1 { side="EAST"; class Vehicles { items=12; class Item0 { position[]={5842.6104,293.57266,9654.6484}; azimut=290; id=12; side="EAST"; vehicle="RU_Soldier_SL"; leader=1; rank="LIEUTENANT"; skill=0.87200952; }; class Item1 { position[]={5848.335,293.60315,9655.7578}; azimut=290; id=13; side="EAST"; vehicle="RU_Soldier_MG"; rank="SERGEANT"; skill=0.7224251; }; class Item2 { position[]={5849.0186,293.53458,9657.6367}; azimut=290; id=14; side="EAST"; vehicle="RU_Soldier_AT"; rank="SERGEANT"; skill=0.71091866; }; class Item3 { position[]={5849.7041,293.466,9659.5166}; azimut=290; id=15; side="EAST"; vehicle="RU_Soldier_LAT"; rank="CORPORAL"; skill=0.66489285; }; class Item4 { position[]={5850.3877,293.40411,9661.3955}; azimut=290; id=16; side="EAST"; vehicle="RU_Soldier_GL"; rank="CORPORAL"; skill=0.78571087; }; class Item5 { position[]={5851.0713,293.34485,9663.2754}; azimut=290; id=17; side="EAST"; vehicle="RU_Soldier_Marksman"; rank="CORPORAL"; skill=0.78571087; }; class Item6 { position[]={5851.7549,293.28568,9665.1543}; azimut=290; id=18; side="EAST"; vehicle="RU_Soldier_MG"; rank="CORPORAL"; skill=0.96981406; }; class Item7 { position[]={5852.4385,293.22113,9667.0342}; azimut=290; id=19; side="EAST"; vehicle="RU_Soldier_AT"; rank="CORPORAL"; skill=0.91228211; }; class Item8 { position[]={5853.124,293.15887,9668.9131}; azimut=290; id=20; side="EAST"; vehicle="RU_Soldier_AR"; skill=0.79146409; }; class Item9 { position[]={5853.8076,293.09784,9670.793}; azimut=290; id=21; side="EAST"; vehicle="RU_Soldier_LAT"; skill=0.77995765; }; class Item10 { position[]={5854.4912,293.04254,9672.6719}; azimut=290; id=22; side="EAST"; vehicle="RU_Soldier_GL"; skill=0.7511915; }; class Item11 { position[]={5855.1748,292.98834,9674.5518}; azimut=290; id=23; side="EAST"; vehicle="RU_Soldier"; skill=0.82023054; }; }; class Waypoints { items=3; class Item0 { position[]={5641.4658,297.96829,9823.3799}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5419.168,299.88351,9990.6563}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5047.2202,338.99036,9807.7744}; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={6465.7935,344.94049,8330.4531}; azimut=-57.938599; id=24; side="EAST"; vehicle="T72_RU"; leader=1; rank="CORPORAL"; skill=0.60000002; }; }; class Waypoints { items=8; class Item0 { position[]={6376.4585,348.34973,8453.4834}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={6395.1284,358.68289,8636.3574}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={6265.5498,348.52795,8712.0479}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={6099.8994,337.8157,8844.584}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={5835.4346,328.28387,9096.6465}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={5752.7178,320.17001,9162.3711}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={5382.8696,339.78387,9142.4443}; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={5093.1538,350.34296,9529.7939}; type="GUARD"; combatMode="RED"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={4231.9624,333.55057,9527.0176}; azimut=95; id=29; side="EAST"; vehicle="RU_Soldier_TL"; leader=1; rank="SERGEANT"; skill=0.87776244; }; class Item1 { position[]={4226.7192,333.62,9524.4648}; azimut=95; id=30; side="EAST"; vehicle="RU_Soldier_AR"; rank="CORPORAL"; skill=1; }; class Item2 { position[]={4226.5454,333.58652,9522.4717}; azimut=95; id=31; side="EAST"; vehicle="RU_Soldier_AT"; rank="CORPORAL"; skill=0.71091866; }; class Item3 { position[]={4242.2012,332.96823,9509.5205}; azimut=95; id=32; side="EAST"; vehicle="RU_Soldier_GL"; skill=0.84324312; }; class Item4 { position[]={4226.1968,333.51956,9518.4873}; azimut=95; id=33; side="EAST"; vehicle="RU_Soldier"; skill=0.83173668; }; }; class Waypoints { items=6; class Item0 { position[]={4353.0244,331.10184,9523.1748}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4425.7944,331.73395,9649.7578}; combatMode="RED"; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4519.1675,335.38626,9615.4678}; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4564.583,339.1575,9549.9287}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4725.7456,338.98999,9588.8174}; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4750.1226,339,9816.0332}; placement=100; completitionRadius=100; type="SAD"; class Effects { }; showWP="NEVER"; }; }; }; class Item4 { side="EAST"; class Vehicles { items=7; class Item0 { position[]={4882.0176,329.7655,10694.331}; azimut=180; id=35; side="EAST"; vehicle="MVD_Soldier_TL"; leader=1; rank="LIEUTENANT"; skill=0.74543828; }; class Item1 { position[]={4879.0176,329.97617,10699.331}; azimut=180; id=36; side="EAST"; vehicle="MVD_Soldier_MG"; rank="SERGEANT"; skill=0.87776244; }; class Item2 { position[]={4877.0176,330.21042,10699.331}; azimut=180; id=37; side="EAST"; vehicle="MVD_Soldier_AT"; rank="SERGEANT"; skill=0.73393184; }; class Item3 { position[]={4875.0186,330.44232,10699.331}; azimut=180; id=38; side="EAST"; vehicle="MVD_Soldier_GL"; rank="SERGEANT"; skill=0.96981406; }; class Item4 { position[]={4873.0186,330.6611,10699.331}; azimut=180; id=39; side="EAST"; vehicle="MVD_Soldier_Sniper"; rank="CORPORAL"; skill=0.72817892; }; class Item5 { position[]={4871.0186,330.87976,10699.331}; azimut=180; id=40; side="EAST"; vehicle="MVD_Soldier_Marksman"; rank="CORPORAL"; skill=0.57859451; }; class Item6 { position[]={4869.0186,331.09622,10699.331}; azimut=180; id=41; side="EAST"; vehicle="MVD_Soldier_GL"; rank="CORPORAL"; skill=0.67064607; }; }; class Waypoints { items=4; class Item0 { position[]={4771.2031,339.02084,10640.414}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4630.7314,339,10572.599}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4806.439,338.98999,10388.771}; formation="LINE"; speed="LIMITED"; combat="AWARE"; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4814.8105,338.98999,10243.279}; placement=50; type="GUARD"; speed="LIMITED"; combat="COMBAT"; class Effects { }; showWP="NEVER"; }; }; }; class Item5 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={3445.7295,336.84824,10926.08}; id=42; side="LOGIC"; vehicle="Logic"; leader=1; skill=0.60000002; text="server"; }; }; }; class Item6 { side="WEST"; class Vehicles { items=10; class Item0 { position[]={4946.1138,339.07388,10004.656}; azimut=225; id=43; side="WEST"; vehicle="USMC_Soldier_AA"; player="PLAYER COMMANDER"; leader=1; skill=0.87776244; }; class Item1 { position[]={4947.5239,339.07388,10009.809}; azimut=225; id=44; side="WEST"; vehicle="USMC_Soldier_HAT"; player="PLAY CDG"; skill=0.87776244; }; class Item2 { position[]={4949.0088,339.07388,10007.962}; azimut=225; id=45; side="WEST"; vehicle="USMC_Soldier_AR"; player="PLAY CDG"; skill=0.87776244; }; class Item3 { position[]={4953.7539,339.07388,10004.521}; azimut=225; id=46; side="WEST"; vehicle="USMC_Soldier_Medic"; player="PLAY CDG"; skill=0.87776244; }; class Item4 { position[]={4952.8276,339.07388,10001.751}; azimut=225; id=47; side="WEST"; vehicle="USMC_SoldierS_Engineer"; player="PLAY CDG"; skill=0.87776244; }; class Item5 { position[]={4946.1313,339.07388,10011.195}; azimut=225; id=48; side="WEST"; vehicle="USMC_Soldier_MG"; player="PLAY CDG"; skill=0.87776244; }; class Item6 { position[]={4952.0068,339.07388,10011.453}; azimut=225; id=49; side="WEST"; vehicle="USMC_Soldier_AR"; player="PLAY CDG"; skill=0.87776244; }; class Item7 { position[]={4953.2646,339.07388,10009.435}; azimut=225; id=50; side="WEST"; vehicle="USMC_Soldier_Medic"; player="PLAY CDG"; skill=0.87776244; }; class Item8 { position[]={4954.4707,339.07388,10007.062}; azimut=225; id=51; side="WEST"; vehicle="USMC_SoldierS_Sniper"; player="PLAY CDG"; skill=0.87776244; }; class Item9 { position[]={4950.5977,339.07388,10013.195}; azimut=225; id=52; side="WEST"; vehicle="USMC_SoldierS_Spotter"; player="PLAY CDG"; skill=0.87776244; }; }; }; class Item7 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={4935.2031,339,9995.833}; azimut=-119.40875; id=55; side="WEST"; vehicle="USMC_Soldier_Officer"; leader=1; lock="LOCKED"; rank="COLONEL"; skill=0.60000002; text="Scott"; }; }; class Waypoints { items=2; class Item0 { position[]={4862.4336,339,9940.9756}; speed="LIMITED"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4756.6626,339,9821.8047}; type="GETIN NEAREST"; speed="NORMAL"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={5465.5752,325.90085,8632.1875}; azimut=330; id=56; side="EAST"; vehicle="UAZ_AGS30_RU"; leader=1; skill=0.60000002; }; }; class Waypoints { items=6; class Item0 { position[]={5596.5703,322.41196,8833.5273}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={5698.5225,320.04016,9090.958}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={5184.9927,346.84906,9195.2363}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4941.1089,343.6701,9390.0195}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4816.3516,349.65344,9382.0596}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4751.1958,339,9818.2236}; type="DESTROY"; class Effects { }; showWP="NEVER"; }; }; }; class Item9 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={4745.7021,339,9820.0059}; azimut=108.93302; id=57; side="CIV"; vehicle="Functionary1"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={4745.7021,339,9820.0059}; id=57; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item10 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={4739.6626,339,9818.7324}; azimut=223.06438; id=58; side="CIV"; vehicle="Functionary1"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={4739.6626,339,9818.7324}; id=58; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item11 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={4735.6309,339,9825.4336}; azimut=-67.354637; id=59; side="CIV"; vehicle="Functionary1"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={4735.6309,339,9825.4336}; id=59; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item12 { side="CIV"; class Vehicles { items=1; class Item0 { position[]={4743.5898,339,9824.0898}; azimut=39.396774; id=60; side="CIV"; vehicle="Functionary1"; leader=1; skill=0.60000002; }; }; class Waypoints { items=1; class Item0 { position[]={4743.5898,339,9824.0898}; id=60; type="GUARD"; class Effects { }; showWP="NEVER"; }; }; }; class Item13 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={4468.9312,323.1926,8845.1445}; azimut=-7.5504508; id=66; side="EAST"; vehicle="GAZ_Vodnik"; leader=1; skill=0.87200952; }; }; class Waypoints { items=11; class Item0 { position[]={4461.7739,323.771,8932.6523}; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={4475.7622,325.98618,9058.2207}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={4470.2319,327.72748,9132.0664}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={4406.4727,328.3642,9208.5137}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={4365.4834,328.42584,9309.6865}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={4372.3149,329.03564,9369.8672}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={4471.2085,333.68021,9457.375}; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={4494.3057,333.51312,9592.0537}; class Effects { }; showWP="NEVER"; }; class Item8 { position[]={4535.2949,337.61194,9754.709}; class Effects { }; showWP="NEVER"; }; class Item9 { position[]={4538.1445,338.98001,9893.123}; class Effects { }; showWP="NEVER"; }; class Item10 { position[]={4751.0239,339,9821.6953}; type="DESTROY"; class Effects { }; showWP="NEVER"; }; }; }; }; class Vehicles { items=53; class Item0 { position[]={4961.6558,339.07388,10007.528}; azimut=79.722038; id=25; side="EMPTY"; vehicle="USBasicAmmunitionBox"; skill=0.60000002; }; class Item1 { position[]={4962.062,339.07388,10005.996}; azimut=-190.89175; id=26; side="EMPTY"; vehicle="USBasicWeaponsBox"; skill=0.60000002; }; class Item2 { position[]={4962.6265,339.07388,10003.168}; azimut=-99.305939; id=27; side="EMPTY"; vehicle="USLaunchersBox"; skill=0.60000002; }; class Item3 { position[]={4962.314,339.07388,10004.713}; azimut=-8.5869751; id=28; side="EMPTY"; vehicle="SpecialWeaponsBox"; skill=0.60000002; }; class Item4 { position[]={4964.2886,339.07388,10001.661}; id=34; side="EMPTY"; vehicle="USOrdnanceBox"; skill=0.60000002; }; class Item5 { position[]={4960.9165,339.07388,10002.462}; azimut=225; id=53; side="EMPTY"; vehicle="USSpecialWeaponsBox"; skill=0.87776244; }; class Item6 { position[]={4740.3345,339,9821.6465}; azimut=-57.938599; id=54; side="EMPTY"; vehicle="MTVR"; leader=1; lock="LOCKED"; skill=0.60000002; }; class Item7 { position[]={4750.3052,339,9820.1719}; id=61; side="EMPTY"; vehicle="HMMWV"; lock="LOCKED"; skill=0.60000002; fuel=0.02625831; }; class Item8 { position[]={4728.7246,339,9819.2246}; azimut=-56.391396; id=62; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item9 { position[]={4731.2578,339,9809.8818}; azimut=-156.50072; id=63; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item10 { position[]={4746.6177,339,9833.3164}; azimut=-124.4154; id=64; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item11 { position[]={4757.7017,339,9811.3066}; azimut=-109.57101; id=65; side="EMPTY"; vehicle="Land_HBarrier_large"; skill=0.60000002; }; class Item12 { position[]={4765.272,339,9951.96}; id=67; side="EMPTY"; vehicle="MASH"; skill=0.60000002; }; class Item13 { position[]={4759.4146,339,9964.3691}; azimut=406.83472; id=68; side="EMPTY"; vehicle="PowGen_Big"; skill=0.60000002; }; class Item14 { position[]={4749.1646,339,9951.3438}; azimut=-120.60154; id=69; side="EMPTY"; vehicle="Land_GuardShed"; skill=0.60000002; }; class Item15 { position[]={4747.6997,339,9968.377}; azimut=-142.89459; id=70; side="EMPTY"; vehicle="CampEast"; skill=0.60000002; }; class Item16 { position[]={4735.4927,339,9970.0869}; azimut=139.37314; id=71; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item17 { position[]={4737.9067,339,9972.1748}; azimut=139.37314; id=72; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item18 { position[]={4740.3457,339,9974.2373}; azimut=139.37314; id=73; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item19 { position[]={4742.8584,339,9976.2627}; azimut=139.37314; id=74; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item20 { position[]={4745.3354,339,9978.29}; azimut=139.37314; id=75; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item21 { position[]={4748.7222,339,9979.4277}; azimut=140.2986; id=76; side="EMPTY"; vehicle="Land_fort_bagfence_corner"; skill=0.60000002; }; class Item22 { position[]={4735.4521,339,9967.6875}; azimut=45.905174; id=77; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item23 { position[]={4737.7271,339,9965.2266}; azimut=48.300526; id=78; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item24 { position[]={4739.9795,339,9962.8135}; azimut=47.858112; id=79; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item25 { position[]={4742.1714,339,9960.3223}; azimut=50.549435; id=80; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item26 { position[]={4744.3301,339,9957.8896}; azimut=47.779881; id=81; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item27 { position[]={4746.5723,339,9955.3809}; azimut=47.779881; id=82; side="EMPTY"; vehicle="Land_fort_bagfence_long"; skill=0.60000002; }; class Item28 { position[]={4676.8945,339,10114.044}; azimut=-26.686501; id=83; side="EMPTY"; vehicle="AH1Z"; lock="LOCKED"; skill=0.60000002; text="cobra1"; }; class Item29 { position[]={4732.5972,339,10146.002}; azimut=-26.686501; id=84; side="EMPTY"; vehicle="AH1Z"; lock="LOCKED"; skill=0.60000002; text="cobra2"; }; class Item30 { position[]={4726.5273,339,10105.653}; azimut=-26.686501; id=85; side="EMPTY"; vehicle="76n6ClamShell"; lock="LOCKED"; skill=0.60000002; }; class Item31 { position[]={4675.8237,339,10116.009}; azimut=-26.686501; id=86; side="EMPTY"; vehicle="HeliH"; lock="LOCKED"; skill=0.60000002; }; class Item32 { position[]={4731.5747,339,10148.245}; azimut=-26.686501; id=87; side="EMPTY"; vehicle="HeliH"; lock="LOCKED"; skill=0.60000002; }; class Item33 { position[]={4887.564,339.08075,10131.281}; azimut=-123.229; id=88; side="EMPTY"; vehicle="MH60S"; skill=0.60000002; text="h3"; }; class Item34 { position[]={4861.9902,339.08075,10171.858}; azimut=-120.736; id=89; side="EMPTY"; vehicle="MH60S"; skill=0.60000002; text="h2"; }; class Item35 { position[]={4836.3589,339.08075,10211.61}; azimut=-120.679; id=90; side="EMPTY"; vehicle="UH1Y"; lock="LOCKED"; skill=0.60000002; text="h1"; }; class Item36 { position[]={4645.4473,339,10217.564}; azimut=-102.623; id=91; side="EMPTY"; vehicle="MV22"; lock="LOCKED"; skill=0.60000002; }; class Item37 { position[]={4902.4224,339.08075,10091.777}; azimut=-119.562; id=92; side="EMPTY"; vehicle="HMMWV"; skill=0.60000002; }; class Item38 { position[]={4908.9849,339.08075,10095.332}; azimut=-119.56207; id=93; side="EMPTY"; vehicle="HMMWV"; skill=0.60000002; }; class Item39 { position[]={4915.2056,339.08075,10098.544}; azimut=-119.56207; id=94; side="EMPTY"; vehicle="HMMWV"; skill=0.60000002; }; class Item40 { position[]={4909.355,339,10067.205}; azimut=-123.229; id=95; side="EMPTY"; vehicle="M1030"; skill=0.60000002; }; class Item41 { position[]={4913.7983,339,10069.323}; azimut=-123.229; id=96; side="EMPTY"; vehicle="M1030"; skill=0.60000002; }; class Item42 { position[]={4917.5581,339,10071.441}; azimut=-123.229; id=97; side="EMPTY"; vehicle="M1030"; skill=0.60000002; }; class Item43 { position[]={4910.3804,339,10065.154}; azimut=-123.229; id=98; side="EMPTY"; vehicle="M1030"; skill=0.60000002; }; class Item44 { position[]={4915.0972,339,10067.615}; azimut=-123.229; id=99; side="EMPTY"; vehicle="M1030"; skill=0.60000002; }; class Item45 { position[]={4919.4722,339,10069.938}; azimut=-123.229; id=100; side="EMPTY"; vehicle="M1030"; skill=0.60000002; }; class Item46 { position[]={4905.5957,339.08075,10086.757}; azimut=-116.715; id=101; side="EMPTY"; vehicle="LAV25_HQ"; lock="LOCKED"; skill=0.60000002; }; class Item47 { position[]={4917.0107,339.08075,10094.073}; azimut=-126.438; id=102; side="EMPTY"; vehicle="AAV"; lock="LOCKED"; skill=0.60000002; text="aavp"; }; class Item48 { position[]={4921.7969,339.08075,10087.784}; azimut=-123.739; id=103; side="EMPTY"; vehicle="MLRS"; lock="LOCKED"; skill=0.60000002; text="m270"; }; class Item49 { position[]={4760.9893,339,10214.51}; azimut=62.65279; id=104; side="EMPTY"; vehicle="MtvrReammo"; skill=0.60000002; }; class Item50 { position[]={4765.9849,339,10205.537}; azimut=66.284378; id=105; side="EMPTY"; vehicle="MtvrRefuel"; skill=0.60000002; }; class Item51 { position[]={4755.9253,339,10222.527}; azimut=61.260086; id=106; side="EMPTY"; vehicle="MtvrRepair"; skill=0.60000002; }; class Item52 { position[]={4752.9683,339,10111.621}; id=107; side="EMPTY"; vehicle="Land_Ind_IlluminantTower"; skill=0.60000002; }; }; class Markers { items=3; class Item0 { position[]={4750.2163,339,9818.2734}; name="marker1"; type="Empty"; }; class Item1 { position[]={1846.7952,6.0176806,2164.4202}; name="marker2"; type="Empty"; }; class Item2 { position[]={4975.2666,339.0741,10015.409}; name="Respawn_west"; type="Empty"; }; }; class Sensors { items=3; class Item0 { position[]={4738.1909,339,9833.5781}; a=500; b=500; activationBy="EAST"; interruptable=1; age="UNKNOWN"; expActiv="hint ""The attack has started, protect colonel Scott until the attack has stalled, at all cost"";"; class Effects { }; }; class Item1 { position[]={4795.499,339,9942.1016}; a=700; b=700; activationBy="EAST"; activationType="NOT PRESENT"; age="UNKNOWN"; expActiv="""1"" objStatus ""DONE""; tskobj_1 setTaskState ""SUCCEEDED""; player setCurrentTask tskobj_2; obj_1 = true; publicVariable ""obj_1""; hint ""God Job soilder! Scott is safe""; cobra1 lock false; trgObj1 setTriggerStatements [""false"","""",""""]; hint ""Cobra 1 is now unlocked"""; class Effects { titleType="TEXT"; title="u have succeded to eliminate the enemies."; }; }; class Item2 { position[]={3382.4333,348.57922,10863.917}; a=0; b=0; interruptable=1; type="LOOSE"; age="UNKNOWN"; name="trgObj1"; expCond="!alive scott"; expActiv="tskobj_1 setTaskState ""FAILED"";"; class Effects { track="Track07_Last_Men_Standing"; titleType="TEXT"; title="Scott is dead, mission failed."; }; }; }; }; class Intro { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=8335731; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10881181; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "chernarus" }; addOnsAuto[]= { "chernarus" }; randomSeed=10620184; class Intel { startWeather=0.25; forecastWeather=0.25; year=2008; month=10; day=11; hour=9; minute=20; }; }; ---------- Post added at 08:44 PM ---------- Previous post was at 08:42 PM ---------- Same folder on server? Tried saving it under a new name? Just copy/pasted it? No third party programs? What error message? Do other user missions (from armaholic, for instance) work? yes same folder on server, i tried saving it under 2 different names, same error. i took the pbo file draged it to a mail and mailed it to my friend whos got the server. Share this post Link to post Share on other sites