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posting a new thread bout this instead. After makin a pbo file of my mission i get this on the server, any ideas ?

207mjnn.jpg

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Check your arma2.RPT file for more information.

Local Settings\Application Data\Arma2\

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i did, export to mpmission and then rightckliced on the folder and made a pbo of it. will try again.

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export to multiplayer makes it into a PBO, why are you than making another PBO?

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ohhhh, game folder u say. never thought of that.

---------- Post added at 12:51 AM ---------- Previous post was at 12:23 AM ----------

hmmmmph, took the pbo file from the game folder exported as mpmssion, still same error message.

im trying to run it on a 1.03 server if thats any diff.

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Why do you want to pack a pbo into a pbo? Can't you just create your mission, save it in the editor as a multiplayer mission, which should automatically turn it into a pbo?

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sorry, thats exactky what im trying to do, thought i had to make an pbo of itm cause i was lookin at the wrong place.

however, it wont work on the server, worke fins on my comp though.

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sorry, thats exactky what im trying to do, thought i had to make an pbo of itm cause i was lookin at the wrong place.

however, it wont work on the server, worke fins on my comp though.

Try to be more specific. What does not work?

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Same folder on server? Tried saving it under a new name? Just copy/pasted it? No third party programs? What error message? Do other user missions (from armaholic, for instance) work?

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Try to be more specific. What does not work?

see first post, that error message pops up on server (1.03) others missions works fine (domi etc.)

got a answer that something in my mission.sqm could be wrong so ill post whats in it here and u guys might see if there something wrong.

init.sqf:

execVM "briefing.sqf";

briefing.sqf: (i only got 1 finished so thats why its says attack x...)

player createDiaryRecord ["Diary", ["Protect the colonel.", "U are one i a team of 10 who's task is to protect colonel scott, he is of great importance of this war and he's death would mean the end for all of us. If u complete this task u will be given new missions."]];


tskobj_3 = player createSimpleTask["Attack X2l"];
tskobj_3 setSimpleTaskDescription ["Attack X.", "Attack X2", "Attack X2"];
tskobj_3 setSimpleTaskDestination (getMarkerPos "marker3");


tskobj_2 = player createSimpleTask["Attack X"];
tskobj_2 setSimpleTaskDescription ["Attack X.", "Attack X", "Attack X"];
tskobj_2 setSimpleTaskDestination (getMarkerPos "marker2");


tskobj_1 = player createSimpleTask["Protect the colonel"];
tskobj_1 setSimpleTaskDescription ["You have to protect colonel Scott from beeing killed.", "Protect the colonel", "Protect the colonel"];
tskobj_1 setSimpleTaskDestination (getMarkerPos "marker1");

mission.sqm

version=11;
class Mission
{
addOns[]=
{
	"CAWheeled2_LAV25",
	"cacharacters2",
	"chernarus",
	"cawheeled2_m998a2_avenger",
	"Arma2_Ka52",
	"CATracked",
	"CABuildings",
	"camisc3",
	"caweapons_ammoboxes",
	"CAWheeled2_MTVR",
	"CAWheeled",
	"CAAir",
	"CAWheeled2_GAZ39371",
	"CAAir2_UH1Y",
	"CAAir2_MV22",
	"CAWheeled3_M1030",
	"CATracked2_AAV",
	"CATracked2_us_m270mlrs",
	"caweapons_warfare_weapons",
	"caweapons"
};
addOnsAuto[]=
{
	"cacharacters2",
	"CATracked",
	"CAWheeled",
	"CAWheeled2_GAZ39371",
	"caweapons_ammoboxes",
	"CAWheeled2_MTVR",
	"camisc3",
	"CABuildings",
	"CAAir",
	"CAAir2_UH1Y",
	"CAAir2_MV22",
	"CAWheeled3_M1030",
	"CAWheeled2_LAV25",
	"CATracked2_AAV",
	"CATracked2_us_m270mlrs",
	"chernarus"
};
randomSeed=10845994;
class Intel
{
	briefingName="CO10 ARC edition";
	startWeather=0.25;
	forecastWeather=0.25;
	year=2008;
	month=10;
	day=11;
	hour=6;
	minute=20;
};
class Groups
{
	items=14;
	class Item0
	{
		side="EAST";
		class Vehicles
		{
			items=12;
			class Item0
			{
				position[]={5317.0234,300.44284,10281.364};
				azimut=210;
				id=0;
				side="EAST";
				vehicle="RU_Soldier_SL";
				leader=1;
				rank="LIEUTENANT";
				skill=1;
			};
			class Item1
			{
				position[]={5316.9258,300.33661,10287.194};
				azimut=210;
				id=1;
				side="EAST";
				vehicle="RU_Soldier_MG";
				rank="SERGEANT";
				skill=0.86625636;
			};
			class Item2
			{
				position[]={5315.1934,300.46906,10288.194};
				azimut=210;
				id=2;
				side="EAST";
				vehicle="RU_Soldier_AT";
				rank="SERGEANT";
				skill=0.84324312;
			};
			class Item3
			{
				position[]={5313.4609,300.6015,10289.194};
				azimut=210;
				id=3;
				side="EAST";
				vehicle="RU_Soldier_LAT";
				rank="CORPORAL";
				skill=1;
			};
			class Item4
			{
				position[]={5311.7305,300.73407,10290.194};
				azimut=210;
				id=4;
				side="EAST";
				vehicle="RU_Soldier_GL";
				rank="CORPORAL";
				skill=1;
			};
			class Item5
			{
				position[]={5309.998,300.86789,10291.194};
				azimut=210;
				id=5;
				side="EAST";
				vehicle="RU_Soldier_Marksman";
				rank="CORPORAL";
				skill=0.82023054;
			};
			class Item6
			{
				position[]={5308.2656,301.01089,10292.194};
				azimut=210;
				id=6;
				side="EAST";
				vehicle="RU_Soldier_MG";
				rank="CORPORAL";
				skill=1;
			};
			class Item7
			{
				position[]={5306.5332,301.15356,10293.194};
				azimut=210;
				id=7;
				side="EAST";
				vehicle="RU_Soldier_AT";
				rank="CORPORAL";
				skill=0.81447732;
			};
			class Item8
			{
				position[]={5304.8008,301.29559,10294.194};
				azimut=210;
				id=8;
				side="EAST";
				vehicle="RU_Soldier_AR";
				skill=0.79146409;
			};
			class Item9
			{
				position[]={5303.0703,301.4375,10295.194};
				azimut=210;
				id=9;
				side="EAST";
				vehicle="RU_Soldier_LAT";
				skill=1;
			};
			class Item10
			{
				position[]={5301.3379,301.5795,10296.194};
				azimut=210;
				id=10;
				side="EAST";
				vehicle="RU_Soldier_GL";
				skill=1;
			};
			class Item11
			{
				position[]={5299.6055,301.72159,10297.194};
				azimut=210;
				id=11;
				side="EAST";
				vehicle="RU_Soldier";
				skill=0.87200952;
			};
		};
		class Waypoints
		{
			items=4;
			class Item0
			{
				position[]={5148.481,317.63037,10158.452};
				speed="NORMAL";
				combat="AWARE";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={5026.502,339.13547,10178.154};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={4891.2964,338.99173,10104.276};
				combatMode="RED";
				speed="LIMITED";
				combat="COMBAT";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item3
			{
				position[]={4749.7695,339,9821.9238};
				type="DESTROY";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item1
	{
		side="EAST";
		class Vehicles
		{
			items=12;
			class Item0
			{
				position[]={5842.6104,293.57266,9654.6484};
				azimut=290;
				id=12;
				side="EAST";
				vehicle="RU_Soldier_SL";
				leader=1;
				rank="LIEUTENANT";
				skill=0.87200952;
			};
			class Item1
			{
				position[]={5848.335,293.60315,9655.7578};
				azimut=290;
				id=13;
				side="EAST";
				vehicle="RU_Soldier_MG";
				rank="SERGEANT";
				skill=0.7224251;
			};
			class Item2
			{
				position[]={5849.0186,293.53458,9657.6367};
				azimut=290;
				id=14;
				side="EAST";
				vehicle="RU_Soldier_AT";
				rank="SERGEANT";
				skill=0.71091866;
			};
			class Item3
			{
				position[]={5849.7041,293.466,9659.5166};
				azimut=290;
				id=15;
				side="EAST";
				vehicle="RU_Soldier_LAT";
				rank="CORPORAL";
				skill=0.66489285;
			};
			class Item4
			{
				position[]={5850.3877,293.40411,9661.3955};
				azimut=290;
				id=16;
				side="EAST";
				vehicle="RU_Soldier_GL";
				rank="CORPORAL";
				skill=0.78571087;
			};
			class Item5
			{
				position[]={5851.0713,293.34485,9663.2754};
				azimut=290;
				id=17;
				side="EAST";
				vehicle="RU_Soldier_Marksman";
				rank="CORPORAL";
				skill=0.78571087;
			};
			class Item6
			{
				position[]={5851.7549,293.28568,9665.1543};
				azimut=290;
				id=18;
				side="EAST";
				vehicle="RU_Soldier_MG";
				rank="CORPORAL";
				skill=0.96981406;
			};
			class Item7
			{
				position[]={5852.4385,293.22113,9667.0342};
				azimut=290;
				id=19;
				side="EAST";
				vehicle="RU_Soldier_AT";
				rank="CORPORAL";
				skill=0.91228211;
			};
			class Item8
			{
				position[]={5853.124,293.15887,9668.9131};
				azimut=290;
				id=20;
				side="EAST";
				vehicle="RU_Soldier_AR";
				skill=0.79146409;
			};
			class Item9
			{
				position[]={5853.8076,293.09784,9670.793};
				azimut=290;
				id=21;
				side="EAST";
				vehicle="RU_Soldier_LAT";
				skill=0.77995765;
			};
			class Item10
			{
				position[]={5854.4912,293.04254,9672.6719};
				azimut=290;
				id=22;
				side="EAST";
				vehicle="RU_Soldier_GL";
				skill=0.7511915;
			};
			class Item11
			{
				position[]={5855.1748,292.98834,9674.5518};
				azimut=290;
				id=23;
				side="EAST";
				vehicle="RU_Soldier";
				skill=0.82023054;
			};
		};
		class Waypoints
		{
			items=3;
			class Item0
			{
				position[]={5641.4658,297.96829,9823.3799};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={5419.168,299.88351,9990.6563};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={5047.2202,338.99036,9807.7744};
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item2
	{
		side="EAST";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={6465.7935,344.94049,8330.4531};
				azimut=-57.938599;
				id=24;
				side="EAST";
				vehicle="T72_RU";
				leader=1;
				rank="CORPORAL";
				skill=0.60000002;
			};
		};
		class Waypoints
		{
			items=8;
			class Item0
			{
				position[]={6376.4585,348.34973,8453.4834};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={6395.1284,358.68289,8636.3574};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={6265.5498,348.52795,8712.0479};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item3
			{
				position[]={6099.8994,337.8157,8844.584};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item4
			{
				position[]={5835.4346,328.28387,9096.6465};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item5
			{
				position[]={5752.7178,320.17001,9162.3711};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item6
			{
				position[]={5382.8696,339.78387,9142.4443};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item7
			{
				position[]={5093.1538,350.34296,9529.7939};
				type="GUARD";
				combatMode="RED";
				speed="LIMITED";
				combat="AWARE";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item3
	{
		side="EAST";
		class Vehicles
		{
			items=5;
			class Item0
			{
				position[]={4231.9624,333.55057,9527.0176};
				azimut=95;
				id=29;
				side="EAST";
				vehicle="RU_Soldier_TL";
				leader=1;
				rank="SERGEANT";
				skill=0.87776244;
			};
			class Item1
			{
				position[]={4226.7192,333.62,9524.4648};
				azimut=95;
				id=30;
				side="EAST";
				vehicle="RU_Soldier_AR";
				rank="CORPORAL";
				skill=1;
			};
			class Item2
			{
				position[]={4226.5454,333.58652,9522.4717};
				azimut=95;
				id=31;
				side="EAST";
				vehicle="RU_Soldier_AT";
				rank="CORPORAL";
				skill=0.71091866;
			};
			class Item3
			{
				position[]={4242.2012,332.96823,9509.5205};
				azimut=95;
				id=32;
				side="EAST";
				vehicle="RU_Soldier_GL";
				skill=0.84324312;
			};
			class Item4
			{
				position[]={4226.1968,333.51956,9518.4873};
				azimut=95;
				id=33;
				side="EAST";
				vehicle="RU_Soldier";
				skill=0.83173668;
			};
		};
		class Waypoints
		{
			items=6;
			class Item0
			{
				position[]={4353.0244,331.10184,9523.1748};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={4425.7944,331.73395,9649.7578};
				combatMode="RED";
				speed="LIMITED";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={4519.1675,335.38626,9615.4678};
				speed="NORMAL";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item3
			{
				position[]={4564.583,339.1575,9549.9287};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item4
			{
				position[]={4725.7456,338.98999,9588.8174};
				speed="LIMITED";
				combat="COMBAT";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item5
			{
				position[]={4750.1226,339,9816.0332};
				placement=100;
				completitionRadius=100;
				type="SAD";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item4
	{
		side="EAST";
		class Vehicles
		{
			items=7;
			class Item0
			{
				position[]={4882.0176,329.7655,10694.331};
				azimut=180;
				id=35;
				side="EAST";
				vehicle="MVD_Soldier_TL";
				leader=1;
				rank="LIEUTENANT";
				skill=0.74543828;
			};
			class Item1
			{
				position[]={4879.0176,329.97617,10699.331};
				azimut=180;
				id=36;
				side="EAST";
				vehicle="MVD_Soldier_MG";
				rank="SERGEANT";
				skill=0.87776244;
			};
			class Item2
			{
				position[]={4877.0176,330.21042,10699.331};
				azimut=180;
				id=37;
				side="EAST";
				vehicle="MVD_Soldier_AT";
				rank="SERGEANT";
				skill=0.73393184;
			};
			class Item3
			{
				position[]={4875.0186,330.44232,10699.331};
				azimut=180;
				id=38;
				side="EAST";
				vehicle="MVD_Soldier_GL";
				rank="SERGEANT";
				skill=0.96981406;
			};
			class Item4
			{
				position[]={4873.0186,330.6611,10699.331};
				azimut=180;
				id=39;
				side="EAST";
				vehicle="MVD_Soldier_Sniper";
				rank="CORPORAL";
				skill=0.72817892;
			};
			class Item5
			{
				position[]={4871.0186,330.87976,10699.331};
				azimut=180;
				id=40;
				side="EAST";
				vehicle="MVD_Soldier_Marksman";
				rank="CORPORAL";
				skill=0.57859451;
			};
			class Item6
			{
				position[]={4869.0186,331.09622,10699.331};
				azimut=180;
				id=41;
				side="EAST";
				vehicle="MVD_Soldier_GL";
				rank="CORPORAL";
				skill=0.67064607;
			};
		};
		class Waypoints
		{
			items=4;
			class Item0
			{
				position[]={4771.2031,339.02084,10640.414};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={4630.7314,339,10572.599};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={4806.439,338.98999,10388.771};
				formation="LINE";
				speed="LIMITED";
				combat="AWARE";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item3
			{
				position[]={4814.8105,338.98999,10243.279};
				placement=50;
				type="GUARD";
				speed="LIMITED";
				combat="COMBAT";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item5
	{
		side="LOGIC";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={3445.7295,336.84824,10926.08};
				id=42;
				side="LOGIC";
				vehicle="Logic";
				leader=1;
				skill=0.60000002;
				text="server";
			};
		};
	};
	class Item6
	{
		side="WEST";
		class Vehicles
		{
			items=10;
			class Item0
			{
				position[]={4946.1138,339.07388,10004.656};
				azimut=225;
				id=43;
				side="WEST";
				vehicle="USMC_Soldier_AA";
				player="PLAYER COMMANDER";
				leader=1;
				skill=0.87776244;
			};
			class Item1
			{
				position[]={4947.5239,339.07388,10009.809};
				azimut=225;
				id=44;
				side="WEST";
				vehicle="USMC_Soldier_HAT";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item2
			{
				position[]={4949.0088,339.07388,10007.962};
				azimut=225;
				id=45;
				side="WEST";
				vehicle="USMC_Soldier_AR";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item3
			{
				position[]={4953.7539,339.07388,10004.521};
				azimut=225;
				id=46;
				side="WEST";
				vehicle="USMC_Soldier_Medic";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item4
			{
				position[]={4952.8276,339.07388,10001.751};
				azimut=225;
				id=47;
				side="WEST";
				vehicle="USMC_SoldierS_Engineer";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item5
			{
				position[]={4946.1313,339.07388,10011.195};
				azimut=225;
				id=48;
				side="WEST";
				vehicle="USMC_Soldier_MG";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item6
			{
				position[]={4952.0068,339.07388,10011.453};
				azimut=225;
				id=49;
				side="WEST";
				vehicle="USMC_Soldier_AR";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item7
			{
				position[]={4953.2646,339.07388,10009.435};
				azimut=225;
				id=50;
				side="WEST";
				vehicle="USMC_Soldier_Medic";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item8
			{
				position[]={4954.4707,339.07388,10007.062};
				azimut=225;
				id=51;
				side="WEST";
				vehicle="USMC_SoldierS_Sniper";
				player="PLAY CDG";
				skill=0.87776244;
			};
			class Item9
			{
				position[]={4950.5977,339.07388,10013.195};
				azimut=225;
				id=52;
				side="WEST";
				vehicle="USMC_SoldierS_Spotter";
				player="PLAY CDG";
				skill=0.87776244;
			};
		};
	};
	class Item7
	{
		side="WEST";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={4935.2031,339,9995.833};
				azimut=-119.40875;
				id=55;
				side="WEST";
				vehicle="USMC_Soldier_Officer";
				leader=1;
				lock="LOCKED";
				rank="COLONEL";
				skill=0.60000002;
				text="Scott";
			};
		};
		class Waypoints
		{
			items=2;
			class Item0
			{
				position[]={4862.4336,339,9940.9756};
				speed="LIMITED";
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={4756.6626,339,9821.8047};
				type="GETIN NEAREST";
				speed="NORMAL";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item8
	{
		side="EAST";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={5465.5752,325.90085,8632.1875};
				azimut=330;
				id=56;
				side="EAST";
				vehicle="UAZ_AGS30_RU";
				leader=1;
				skill=0.60000002;
			};
		};
		class Waypoints
		{
			items=6;
			class Item0
			{
				position[]={5596.5703,322.41196,8833.5273};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={5698.5225,320.04016,9090.958};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={5184.9927,346.84906,9195.2363};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item3
			{
				position[]={4941.1089,343.6701,9390.0195};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item4
			{
				position[]={4816.3516,349.65344,9382.0596};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item5
			{
				position[]={4751.1958,339,9818.2236};
				type="DESTROY";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item9
	{
		side="CIV";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={4745.7021,339,9820.0059};
				azimut=108.93302;
				id=57;
				side="CIV";
				vehicle="Functionary1";
				leader=1;
				skill=0.60000002;
			};
		};
		class Waypoints
		{
			items=1;
			class Item0
			{
				position[]={4745.7021,339,9820.0059};
				id=57;
				type="GUARD";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item10
	{
		side="CIV";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={4739.6626,339,9818.7324};
				azimut=223.06438;
				id=58;
				side="CIV";
				vehicle="Functionary1";
				leader=1;
				skill=0.60000002;
			};
		};
		class Waypoints
		{
			items=1;
			class Item0
			{
				position[]={4739.6626,339,9818.7324};
				id=58;
				type="GUARD";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item11
	{
		side="CIV";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={4735.6309,339,9825.4336};
				azimut=-67.354637;
				id=59;
				side="CIV";
				vehicle="Functionary1";
				leader=1;
				skill=0.60000002;
			};
		};
		class Waypoints
		{
			items=1;
			class Item0
			{
				position[]={4735.6309,339,9825.4336};
				id=59;
				type="GUARD";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item12
	{
		side="CIV";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={4743.5898,339,9824.0898};
				azimut=39.396774;
				id=60;
				side="CIV";
				vehicle="Functionary1";
				leader=1;
				skill=0.60000002;
			};
		};
		class Waypoints
		{
			items=1;
			class Item0
			{
				position[]={4743.5898,339,9824.0898};
				id=60;
				type="GUARD";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
	class Item13
	{
		side="EAST";
		class Vehicles
		{
			items=1;
			class Item0
			{
				position[]={4468.9312,323.1926,8845.1445};
				azimut=-7.5504508;
				id=66;
				side="EAST";
				vehicle="GAZ_Vodnik";
				leader=1;
				skill=0.87200952;
			};
		};
		class Waypoints
		{
			items=11;
			class Item0
			{
				position[]={4461.7739,323.771,8932.6523};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item1
			{
				position[]={4475.7622,325.98618,9058.2207};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item2
			{
				position[]={4470.2319,327.72748,9132.0664};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item3
			{
				position[]={4406.4727,328.3642,9208.5137};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item4
			{
				position[]={4365.4834,328.42584,9309.6865};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item5
			{
				position[]={4372.3149,329.03564,9369.8672};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item6
			{
				position[]={4471.2085,333.68021,9457.375};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item7
			{
				position[]={4494.3057,333.51312,9592.0537};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item8
			{
				position[]={4535.2949,337.61194,9754.709};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item9
			{
				position[]={4538.1445,338.98001,9893.123};
				class Effects
				{
				};
				showWP="NEVER";
			};
			class Item10
			{
				position[]={4751.0239,339,9821.6953};
				type="DESTROY";
				class Effects
				{
				};
				showWP="NEVER";
			};
		};
	};
};
class Vehicles
{
	items=53;
	class Item0
	{
		position[]={4961.6558,339.07388,10007.528};
		azimut=79.722038;
		id=25;
		side="EMPTY";
		vehicle="USBasicAmmunitionBox";
		skill=0.60000002;
	};
	class Item1
	{
		position[]={4962.062,339.07388,10005.996};
		azimut=-190.89175;
		id=26;
		side="EMPTY";
		vehicle="USBasicWeaponsBox";
		skill=0.60000002;
	};
	class Item2
	{
		position[]={4962.6265,339.07388,10003.168};
		azimut=-99.305939;
		id=27;
		side="EMPTY";
		vehicle="USLaunchersBox";
		skill=0.60000002;
	};
	class Item3
	{
		position[]={4962.314,339.07388,10004.713};
		azimut=-8.5869751;
		id=28;
		side="EMPTY";
		vehicle="SpecialWeaponsBox";
		skill=0.60000002;
	};
	class Item4
	{
		position[]={4964.2886,339.07388,10001.661};
		id=34;
		side="EMPTY";
		vehicle="USOrdnanceBox";
		skill=0.60000002;
	};
	class Item5
	{
		position[]={4960.9165,339.07388,10002.462};
		azimut=225;
		id=53;
		side="EMPTY";
		vehicle="USSpecialWeaponsBox";
		skill=0.87776244;
	};
	class Item6
	{
		position[]={4740.3345,339,9821.6465};
		azimut=-57.938599;
		id=54;
		side="EMPTY";
		vehicle="MTVR";
		leader=1;
		lock="LOCKED";
		skill=0.60000002;
	};
	class Item7
	{
		position[]={4750.3052,339,9820.1719};
		id=61;
		side="EMPTY";
		vehicle="HMMWV";
		lock="LOCKED";
		skill=0.60000002;
		fuel=0.02625831;
	};
	class Item8
	{
		position[]={4728.7246,339,9819.2246};
		azimut=-56.391396;
		id=62;
		side="EMPTY";
		vehicle="Land_HBarrier_large";
		skill=0.60000002;
	};
	class Item9
	{
		position[]={4731.2578,339,9809.8818};
		azimut=-156.50072;
		id=63;
		side="EMPTY";
		vehicle="Land_HBarrier_large";
		skill=0.60000002;
	};
	class Item10
	{
		position[]={4746.6177,339,9833.3164};
		azimut=-124.4154;
		id=64;
		side="EMPTY";
		vehicle="Land_HBarrier_large";
		skill=0.60000002;
	};
	class Item11
	{
		position[]={4757.7017,339,9811.3066};
		azimut=-109.57101;
		id=65;
		side="EMPTY";
		vehicle="Land_HBarrier_large";
		skill=0.60000002;
	};
	class Item12
	{
		position[]={4765.272,339,9951.96};
		id=67;
		side="EMPTY";
		vehicle="MASH";
		skill=0.60000002;
	};
	class Item13
	{
		position[]={4759.4146,339,9964.3691};
		azimut=406.83472;
		id=68;
		side="EMPTY";
		vehicle="PowGen_Big";
		skill=0.60000002;
	};
	class Item14
	{
		position[]={4749.1646,339,9951.3438};
		azimut=-120.60154;
		id=69;
		side="EMPTY";
		vehicle="Land_GuardShed";
		skill=0.60000002;
	};
	class Item15
	{
		position[]={4747.6997,339,9968.377};
		azimut=-142.89459;
		id=70;
		side="EMPTY";
		vehicle="CampEast";
		skill=0.60000002;
	};
	class Item16
	{
		position[]={4735.4927,339,9970.0869};
		azimut=139.37314;
		id=71;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item17
	{
		position[]={4737.9067,339,9972.1748};
		azimut=139.37314;
		id=72;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item18
	{
		position[]={4740.3457,339,9974.2373};
		azimut=139.37314;
		id=73;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item19
	{
		position[]={4742.8584,339,9976.2627};
		azimut=139.37314;
		id=74;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item20
	{
		position[]={4745.3354,339,9978.29};
		azimut=139.37314;
		id=75;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item21
	{
		position[]={4748.7222,339,9979.4277};
		azimut=140.2986;
		id=76;
		side="EMPTY";
		vehicle="Land_fort_bagfence_corner";
		skill=0.60000002;
	};
	class Item22
	{
		position[]={4735.4521,339,9967.6875};
		azimut=45.905174;
		id=77;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item23
	{
		position[]={4737.7271,339,9965.2266};
		azimut=48.300526;
		id=78;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item24
	{
		position[]={4739.9795,339,9962.8135};
		azimut=47.858112;
		id=79;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item25
	{
		position[]={4742.1714,339,9960.3223};
		azimut=50.549435;
		id=80;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item26
	{
		position[]={4744.3301,339,9957.8896};
		azimut=47.779881;
		id=81;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item27
	{
		position[]={4746.5723,339,9955.3809};
		azimut=47.779881;
		id=82;
		side="EMPTY";
		vehicle="Land_fort_bagfence_long";
		skill=0.60000002;
	};
	class Item28
	{
		position[]={4676.8945,339,10114.044};
		azimut=-26.686501;
		id=83;
		side="EMPTY";
		vehicle="AH1Z";
		lock="LOCKED";
		skill=0.60000002;
		text="cobra1";
	};
	class Item29
	{
		position[]={4732.5972,339,10146.002};
		azimut=-26.686501;
		id=84;
		side="EMPTY";
		vehicle="AH1Z";
		lock="LOCKED";
		skill=0.60000002;
		text="cobra2";
	};
	class Item30
	{
		position[]={4726.5273,339,10105.653};
		azimut=-26.686501;
		id=85;
		side="EMPTY";
		vehicle="76n6ClamShell";
		lock="LOCKED";
		skill=0.60000002;
	};
	class Item31
	{
		position[]={4675.8237,339,10116.009};
		azimut=-26.686501;
		id=86;
		side="EMPTY";
		vehicle="HeliH";
		lock="LOCKED";
		skill=0.60000002;
	};
	class Item32
	{
		position[]={4731.5747,339,10148.245};
		azimut=-26.686501;
		id=87;
		side="EMPTY";
		vehicle="HeliH";
		lock="LOCKED";
		skill=0.60000002;
	};
	class Item33
	{
		position[]={4887.564,339.08075,10131.281};
		azimut=-123.229;
		id=88;
		side="EMPTY";
		vehicle="MH60S";
		skill=0.60000002;
		text="h3";
	};
	class Item34
	{
		position[]={4861.9902,339.08075,10171.858};
		azimut=-120.736;
		id=89;
		side="EMPTY";
		vehicle="MH60S";
		skill=0.60000002;
		text="h2";
	};
	class Item35
	{
		position[]={4836.3589,339.08075,10211.61};
		azimut=-120.679;
		id=90;
		side="EMPTY";
		vehicle="UH1Y";
		lock="LOCKED";
		skill=0.60000002;
		text="h1";
	};
	class Item36
	{
		position[]={4645.4473,339,10217.564};
		azimut=-102.623;
		id=91;
		side="EMPTY";
		vehicle="MV22";
		lock="LOCKED";
		skill=0.60000002;
	};
	class Item37
	{
		position[]={4902.4224,339.08075,10091.777};
		azimut=-119.562;
		id=92;
		side="EMPTY";
		vehicle="HMMWV";
		skill=0.60000002;
	};
	class Item38
	{
		position[]={4908.9849,339.08075,10095.332};
		azimut=-119.56207;
		id=93;
		side="EMPTY";
		vehicle="HMMWV";
		skill=0.60000002;
	};
	class Item39
	{
		position[]={4915.2056,339.08075,10098.544};
		azimut=-119.56207;
		id=94;
		side="EMPTY";
		vehicle="HMMWV";
		skill=0.60000002;
	};
	class Item40
	{
		position[]={4909.355,339,10067.205};
		azimut=-123.229;
		id=95;
		side="EMPTY";
		vehicle="M1030";
		skill=0.60000002;
	};
	class Item41
	{
		position[]={4913.7983,339,10069.323};
		azimut=-123.229;
		id=96;
		side="EMPTY";
		vehicle="M1030";
		skill=0.60000002;
	};
	class Item42
	{
		position[]={4917.5581,339,10071.441};
		azimut=-123.229;
		id=97;
		side="EMPTY";
		vehicle="M1030";
		skill=0.60000002;
	};
	class Item43
	{
		position[]={4910.3804,339,10065.154};
		azimut=-123.229;
		id=98;
		side="EMPTY";
		vehicle="M1030";
		skill=0.60000002;
	};
	class Item44
	{
		position[]={4915.0972,339,10067.615};
		azimut=-123.229;
		id=99;
		side="EMPTY";
		vehicle="M1030";
		skill=0.60000002;
	};
	class Item45
	{
		position[]={4919.4722,339,10069.938};
		azimut=-123.229;
		id=100;
		side="EMPTY";
		vehicle="M1030";
		skill=0.60000002;
	};
	class Item46
	{
		position[]={4905.5957,339.08075,10086.757};
		azimut=-116.715;
		id=101;
		side="EMPTY";
		vehicle="LAV25_HQ";
		lock="LOCKED";
		skill=0.60000002;
	};
	class Item47
	{
		position[]={4917.0107,339.08075,10094.073};
		azimut=-126.438;
		id=102;
		side="EMPTY";
		vehicle="AAV";
		lock="LOCKED";
		skill=0.60000002;
		text="aavp";
	};
	class Item48
	{
		position[]={4921.7969,339.08075,10087.784};
		azimut=-123.739;
		id=103;
		side="EMPTY";
		vehicle="MLRS";
		lock="LOCKED";
		skill=0.60000002;
		text="m270";
	};
	class Item49
	{
		position[]={4760.9893,339,10214.51};
		azimut=62.65279;
		id=104;
		side="EMPTY";
		vehicle="MtvrReammo";
		skill=0.60000002;
	};
	class Item50
	{
		position[]={4765.9849,339,10205.537};
		azimut=66.284378;
		id=105;
		side="EMPTY";
		vehicle="MtvrRefuel";
		skill=0.60000002;
	};
	class Item51
	{
		position[]={4755.9253,339,10222.527};
		azimut=61.260086;
		id=106;
		side="EMPTY";
		vehicle="MtvrRepair";
		skill=0.60000002;
	};
	class Item52
	{
		position[]={4752.9683,339,10111.621};
		id=107;
		side="EMPTY";
		vehicle="Land_Ind_IlluminantTower";
		skill=0.60000002;
	};
};
class Markers
{
	items=3;
	class Item0
	{
		position[]={4750.2163,339,9818.2734};
		name="marker1";
		type="Empty";
	};
	class Item1
	{
		position[]={1846.7952,6.0176806,2164.4202};
		name="marker2";
		type="Empty";
	};
	class Item2
	{
		position[]={4975.2666,339.0741,10015.409};
		name="Respawn_west";
		type="Empty";
	};
};
class Sensors
{
	items=3;
	class Item0
	{
		position[]={4738.1909,339,9833.5781};
		a=500;
		b=500;
		activationBy="EAST";
		interruptable=1;
		age="UNKNOWN";
		expActiv="hint ""The attack has started, protect colonel Scott until the attack has stalled, at all cost"";";
		class Effects
		{
		};
	};
	class Item1
	{
		position[]={4795.499,339,9942.1016};
		a=700;
		b=700;
		activationBy="EAST";
		activationType="NOT PRESENT";
		age="UNKNOWN";
		expActiv="""1"" objStatus ""DONE""; tskobj_1 setTaskState ""SUCCEEDED"";   player setCurrentTask tskobj_2;   obj_1 = true;   publicVariable ""obj_1""; hint ""God Job soilder! Scott is safe""; cobra1 lock false; trgObj1 setTriggerStatements [""false"","""",""""]; hint ""Cobra 1 is now unlocked""";
		class Effects
		{
			titleType="TEXT";
			title="u have succeded to eliminate the enemies.";
		};
	};
	class Item2
	{
		position[]={3382.4333,348.57922,10863.917};
		a=0;
		b=0;
		interruptable=1;
		type="LOOSE";
		age="UNKNOWN";
		name="trgObj1";
		expCond="!alive scott";
		expActiv="tskobj_1 setTaskState ""FAILED"";";
		class Effects
		{
			track="Track07_Last_Men_Standing";
			titleType="TEXT";
			title="Scott is dead, mission failed.";
		};
	};
};
};
class Intro
{
addOns[]=
{
	"chernarus"
};
addOnsAuto[]=
{
	"chernarus"
};
randomSeed=8335731;
class Intel
{
	startWeather=0.25;
	forecastWeather=0.25;
	year=2008;
	month=10;
	day=11;
	hour=9;
	minute=20;
};
};
class OutroWin
{
addOns[]=
{
	"chernarus"
};
addOnsAuto[]=
{
	"chernarus"
};
randomSeed=10881181;
class Intel
{
	startWeather=0.25;
	forecastWeather=0.25;
	year=2008;
	month=10;
	day=11;
	hour=9;
	minute=20;
};
};
class OutroLoose
{
addOns[]=
{
	"chernarus"
};
addOnsAuto[]=
{
	"chernarus"
};
randomSeed=10620184;
class Intel
{
	startWeather=0.25;
	forecastWeather=0.25;
	year=2008;
	month=10;
	day=11;
	hour=9;
	minute=20;
};
};

---------- Post added at 08:44 PM ---------- Previous post was at 08:42 PM ----------

Same folder on server? Tried saving it under a new name? Just copy/pasted it? No third party programs? What error message? Do other user missions (from armaholic, for instance) work?

yes same folder on server, i tried saving it under 2 different names, same error. i took the pbo file draged it to a mail and mailed it to my friend whos got the server.

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