Benneb 10 Posted August 8, 2009 Hi All, Not sure if i am going crazy but i think the latest patch changed the in list command. Before i had a script that checked if an object was in a marker called Respawn_West. Now that no longer works and will stop the script executing without showing an error. I have instead, had to make a trigger that is over the marker and use in list on that instead. Has anyone else noticed this? Is it a bug or was i imagining my script working previously? Share this post Link to post Share on other sites
dfear 10 Posted August 8, 2009 Try using -showScriptErrors parameter on arma2.exe (1.3 patch feature) and check for errors while ingame. Maybe I'm wrong but the 'list' command returns the list of units that would activate given Trigger, not a marker. ---------- Post added at 08:27 PM ---------- Previous post was at 08:16 PM ---------- I sugggest to create a location with createLocation and then do a check with in_location. Share this post Link to post Share on other sites
Benneb 10 Posted August 8, 2009 I was using showscripterrors. It does not display an error. But as i said, its ok, the trigger works fine instead. I was just pointing out something i have observed since the patch :) Share this post Link to post Share on other sites