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Hoppern

[SP] Deadly Shadow

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"The Russians have captured Novy Sobor, but they are on the rebound. Tomorrow morning at 0800 hours our forces are taking back Novy!

However, Intel have gathered some info. We have found a hidden russian camp in the forrest outside Novy Sobor. You need to take them out tonight. We can't afford russian tank support against our infantry tomorrow.

Destroy those tanks at all costs, but avoid any friendly causalties.

Good luck!"

Hi, this is my first mission. I've had a blast making it, but its quite short and probably a couple of bugs here and there. The most fun though was to record the radio messages. Anyways:

Deadly Shadow is a stealthy (in theory) mission. Two saboteurs are sent into the woods outside Novy Sobor to infiltrate a russian camp and to put satchel charges on two T-72s. The camp is well guarded.

I've tried to make a little story, and I'm planning a follow-up mission (as you can see when you are playing this one) witch will be a more full scale assault, rather than this sneaking business.

Hope you like it, and share your comments and give me some pointers to what I could do better. Remember, this is my first:)

Download:

http://hoppern.com/arma2/Deadly%2520Shadow.Chernarus.pbo

Edited by Hoppern

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I like the voice and the idea, it's just very short. I rushed trough in 2 minutes. Rush in, plant satchels and rambo out.

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Yeah I know its a bit short. The next mission from me will be longer now that I am comfortable with the scripting and so on.

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Look like some nice work, but I have a suggestion for you, what if you work whit the same map again, only this time it its time for the big assult on Novy Sobor.

Some thing like this,

"Finally the tanks have been destroyed, and next up is the infantry attack"

We should espect heavy ressistance, Be carefull Marines"

And you start off as a team leader or something lilke that. The goal is to secure the Russian HQ.

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@Morten87

Yeah, that's excactly what I am planning. I will start on it tonight. Will take some time though, so be patient.

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Good job bud! I enjoyed it alot! It was a bit short compared to others, but what was there was well done!

Looking forward to more of your work!

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Good mission. Trying to hide from searching choppers and infantry on the way to the extraction point would be fun.

And just so you know, the kind of fire used shows up strangely in the night vision. BI was lazy and used fast puffs of smoke rather than a looped animation.

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