LightBringer 0 Posted March 19, 2002 Hello all! I wrote some prev. topic, that my missions wont work, and looks like i find a clue, but i can't go further. It seems, that 6G30.pbo makes to wrong all of my missions, and i don't understand, what hell is this addon? Where am I get it?? If I make a mission, sooner or later it will be in it, but I don't know, when, from which unit, and why, cause if I make a Find... in the mission editor, it wont find any unit called 6G30! Please help me, is it a virus, or a trojan? Or is it just some stupid addon, what came with some other? What is thissssss???? THX! Share this post Link to post Share on other sites
theavonlady 2 Posted March 19, 2002 It's an official addon. It's the Russian 6G-30 grenade launcher. Get it from BIS. Next time, make sure you patch OFP using Ultimate Upgrade patch versions, which include all the addons. I think the 6G-30 came with UU3 (v1.30). Share this post Link to post Share on other sites
LightBringer 0 Posted March 19, 2002 Okay, then one more question. Why is it adding itself always to my missions, if i not even using a grenadier, not even a heavy grenadier? What's the problem? Share this post Link to post Share on other sites
theavonlady 2 Posted March 19, 2002 Do a text search through all of your mission's files for "6g30". Find anything? Are you using an unofficial addon that might be referencing the 6G30? Search through those, too! Share this post Link to post Share on other sites
LightBringer 0 Posted March 19, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (theavonlady @ Mar. 19 2002,13:50)</td></tr><tr><td id="QUOTE">Do a text search through all of your mission's files for "6g30". Find anything? Are you using an unofficial addon that might be referencing the 6G30? Search through those, too!<span id='postcolor'> There is no any unit, or nothing, called 6g30, only the addon units contains this! And it's on any mission, what i made, no mather it contains only original, or addon units.. Share this post Link to post Share on other sites
Chris Death 0 Posted March 19, 2002 Could it be, you are using the east ammo crates ADDONS (which also arrived with 1.30)? This would explain, why you need it in all your missions then. Share this post Link to post Share on other sites
LightBringer 0 Posted March 20, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (DV Chris Death @ Mar. 19 2002,21:14)</td></tr><tr><td id="QUOTE">Could it be, you are using the east ammo crates ADDONS (which also arrived with 1.30)? This would explain, why you need it in all your missions then.<span id='postcolor'> hmmmm.... I'm lookin' for it. =) I think there are some ammocrates, but only for West, but west heavy grenadier also uses this weapon. or something like this.... thx. i look for it. Share this post Link to post Share on other sites
Intruder 0 Posted March 20, 2002 You said that you couldn't find it in any of the mission files. All addons required will be listed in the mission.sqm file. Did you delete the line under required addons in the mission.sqm file, sometimes addons are still required becasue you may have put it in the mission, then saved it, but later deleted it from the mission it self, but it dosen't delete it from the mission.sqm file. Just get rid of the "6G30", code from the mission.sqm if it's there. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> addOns[]= { "6G30", "Vulcan", "HMMWV", "Bradley", "OH58", "AH64", "Ch47D", "BMP2" }; <span id='postcolor'> Share this post Link to post Share on other sites
LightBringer 0 Posted March 20, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Intruder @ Mar. 20 2002,12:36)</td></tr><tr><td id="QUOTE">You said that you couldn't find it in any of the mission files. All addons required will be listed in the mission.sqm file. Did you delete the line under required addons in the mission.sqm file, sometimes addons are still required becasue you may have put it in the mission, then saved it, but later deleted it from the mission it self, but it dosen't delete it from the mission.sqm file. Just get rid of the "6G30", code from the mission.sqm if it's there. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE"> addOns[]= { "6G30", "Vulcan", "HMMWV", "Bradley", "OH58", "AH64", "Ch47D", "BMP2" }; <span id='postcolor'><span id='postcolor'> Thats just not working... when next time, i go to edit the mission, it go back... Thats why i'm gonna be crazy.. Share this post Link to post Share on other sites
Chris Death 0 Posted March 20, 2002 OK here's a suggestion: To find out, if you probably have any kind of a real problem, first start your editor, and save a blank map without adding anything. Then look into your mission.sqm and check the addons for the 6G30. If it's not present, you can be sure, you have a problem, which can be solved. Now start adding your units, objects etc.. - note try doing this really step by step and every time, you add something onto the map, save the game and go for a check to your mission.sqm. This will be hard clickin' work, but you can be sure, you will find the unit, object, addon, which causes your 6G30 to appear in the mission. btw - you don't need to shut down the game to look into your mission.sqm, you even can stay in the editor without closing the mission. Just alt+tab and look. Share this post Link to post Share on other sites