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Minizzzile

"Hide Body" Action

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Hello all, I'm new to using the editor, and I made a stealth OP and I've seen (in other missions) the ability to "hide a body".

If someone could tell me how to add the ability to "hide" the bodies of the dead AI to the players, that would be much appreciated.

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I think by default it's just mart of the Corpsman class. You could script it otherwise though.

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Would anyone know this script?

The setup I have are 5 Spetsnaz members infiltrating a town, there isn't a medic. I know it has to deal with addaction command but I'm not sure how to fully implement it.

This is what I'm currently using.

I placed this in init line

this AddEventHandler ["killed",{this addaction ["Hide Body","hidebody.sqs"]}];

This is the script

_body = _this select 0

_hider = _this select 1

_act = _this select 2

_body removeaction _act

_hider playMove "AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon "

sleep 1

hideBody _body

Edited by Minizzzile

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I think you will get hide body option if you sync one of the first aid modules. Not sure which one of the three added it though.

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I thought it was the Force Recon guys that had it, but can't 'look' at the characters files to figure it out. Mr Murray's guide has a script for this in it.

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I think some of you are confusing the "Hide body" action with the "drag body" action. The hide body function was introduced in OFP for special forces members. Dead bodies will sink into the ground and get deleted after that.

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