Vino3 10 Posted January 10, 2010 its a good addon..but i couldnt see properly any more than about 100meters, and when your in an AH1Z you need to be a little further away from that, past 100 meters (aroundabouts) it all become just a white mixture and nothing could be made out clearly. has this or will it be fixed? Share this post Link to post Share on other sites
713th FireBird 10 Posted January 10, 2010 Not sure if its been asked, But does this work on the Longbow ? Share this post Link to post Share on other sites
Tork64 10 Posted February 16, 2010 Not sure if its been asked, But does this work on the Longbow ? nope :( you can edit a file to get it working on the longbow but I ran into problems when zooming in. Share this post Link to post Share on other sites
basilbakerst 10 Posted February 24, 2010 I was playing around with this mod yesterday, and I found that aside from the mapped A, E, and R keys, no other keyboard inputs (i.e., pause, zoom, etc.) will work. I unpacked the .pbo to take a look and found that a few lines will fix this issue. The keyEventD function can be modified as follows (NOTE: I only included what needs to be added/changed with its placement in the function as opposed to the entire function): keyEventD = { private ["_handled",... _handled = false; ... switch (_KeyCode) do { case Apu_Flir_key_rev: { ... _handled = true; }; case Apu_Flir_key_inc: { ... _handled = true; }; case Apu_Flir_key_dec: { ... _handled = true; }; }; _handled; }; This way any keyboard input that is not FLIR-specific will be handled in the default manner. Adam Share this post Link to post Share on other sites