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Spec-Op1

Helicopter Backup in editor created missions

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:confused:

Hi,

I´d like to create a map where you have a helicopter as backup (you can command it and call to your and any other position whenever you like to)

It should land on any position I determine.

Its should be like in some of the campaign missions.

How is it done?

please explain step by step.

thx a lot

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1. set up a trigger

2. in the On Act. field type:

[["transport"],player] call BIS_SOM_addSupportRequestFunc;

3. set the Activation to Radio Alpha

4. Choose Repeatedly

5. Detected by Blufor or what ever side you are playing

6. Determine where you want the the player to activate the trigger.

7. Place the player on the ground

8. Place a Secondary Operations module onto the map and link it to your player with the Synchronize(F5) line

In Game

To call the chopper:

1. Press 0 then 0 again then 1 or which ever one is Alpha (this sets up the radio)

2. To call in the chopper press 0, then 8 then 1 to Request Support.

3. Click on the map to set the pickup

4. once in the chopper use the radio again to set your destination

5. click the map for your destination.

I dont know if this works without the SecOp module.

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Thanks it works perfect

instead the central wants always form me to help them

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Yes i found a way to stop the Spec-Ops

you just have to put this code in the init line of your SOM Module:

this setVariable ["settings", [[], true, nil, nil, false]];]

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