Ruisruutu2 10 Posted July 29, 2009 A few things I noticed about the ZU-23 in ARMA 2 that are not realistic. First: The gun barrels don't move back and forth while firing See here: Second: The guns are way too accurate, IRL there dispersion is much lager, this makes the guns in game too powerful against ground targets See here: Third: The ZU-23 guns have way too large magazine ingame, IRL the guns have only 60 rounds per barrel in a full belt, so the realistic number before changing magazines would be 120 rounds See here: http://www.mil.fi/maavoimat/kalustoesittely/00124_en.dsp also it may be a bug, but now the magazine change is instantaneous Share this post Link to post Share on other sites
arma2disapointed 10 Posted July 29, 2009 :):):) Thats making a animation that dont even exist in reality, and simultaniusly trying to improve the FPS in the game. I have nothing more to say. Share this post Link to post Share on other sites
frederf 0 Posted July 29, 2009 Good points, these are all things that could easily be fixed within current game engine abilities. Share this post Link to post Share on other sites
Bravo0246 0 Posted July 30, 2009 After seeing those vids all i care about is getting the right sounds, they sound brutal. Share this post Link to post Share on other sites
Ruisruutu2 10 Posted July 30, 2009 Good points, these are all things that could easily be fixed within current game engine abilities. Let's just hope BIS has the will to do them ;) Share this post Link to post Share on other sites
11aTony 0 Posted July 30, 2009 Second: The guns are way too accurate, IRL there dispersion is much lager, this makes the guns in game too powerful against ground targets See here: You cant really judge the accuracy based on that video though. Share this post Link to post Share on other sites
Ruisruutu2 10 Posted July 30, 2009 You cant really judge the accuracy based on that video though. True, here's a second one you can get some general idea, in arma 2 now the guns fire in straight line Share this post Link to post Share on other sites
dayglow 2 Posted July 30, 2009 Don't think accuracy is that off. How far away is the rounds when they start to dispurse? Probably over a click through the air From the sidebar of one of the videos you posted doesn't seem to dispurse any more than ArmA does, as the distance across the valley is probably quite large. Share this post Link to post Share on other sites
Ruisruutu2 10 Posted July 30, 2009 Don't think accuracy is that off. How far away is the rounds when they start to dispurse? Probably over a click through the airFrom the sidebar of one of the videos you posted doesn't seem to dispurse any more than ArmA does, as the distance across the valley is probably quite large. What I mean that there is no other movement on the grenades on flight except little drop, you can test this in game by firing in to a night sky and not moving the guns at all, it's almost like a lasercannon. The dispersion doesn't have to be much just a little to add more realistic feeling to it :) Share this post Link to post Share on other sites