q_phreak 0 Posted March 17, 2002 I need some help for a more precise trigger. Previously I had triggers that were set off with conditions of "West-Present" so that if the player moved out of the main field of play the enemy would be scripted to find him - basically to ensure that all enemies in the mission were utilised. It worked fine until I added some air support and my helos buzzing all over the place set off all these triggers and a flood of enemy troops from a number of flag conditions came flooding towards the player (great fun if you were lucky to be armed with the M-60 but even so eventually you run out of ammo) So what I was wondering is whether there is any other way to set off a trigger but for it to be triggered by the Player rather than just "West"? I've thought about a constantly running script that measures the distance between a point and the player but that would just chew up resources. Any ideas appreciated. Q Share this post Link to post Share on other sites
Chris Death 0 Posted March 17, 2002 Just press F2 and drag a line from your player unit to the trigger/s you want to be only activated by the player Share this post Link to post Share on other sites
wamingo 1 Posted March 17, 2002 if you don't like all the blue lines you will have if you have too many of these then use this condition instead: unit in thislist Share this post Link to post Share on other sites
q_phreak 0 Posted March 18, 2002 Fantastic, Thanks for your help, I'll give it a try tonight. Q Share this post Link to post Share on other sites