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vaaf_rup

multiple unit spawns

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Hi,

I'm making my first multiplayer mission in ArmAII and it's gone OK except for my dustoff helo. When I play it in "preview" in the editor, my dustoff script (executed via execVM from a timed trigger) spawns the helo fine and all is good.

However in the multiplayer test I ran, it spawned three helos! I assume that it's doing it once per client (we had 3 folks in-mission testing).

I've no doubt done something dumb, or not done something extremely clever, in moving it from essentially a SP mission to a MP mission. I'm sure I've read something about script scope etc, but a quick search hasn't turned anything up. Any helpful links or pointers?

Ta

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