vaaf_rup 0 Posted July 25, 2009 Hi, I'm making my first multiplayer mission in ArmAII and it's gone OK except for my dustoff helo. When I play it in "preview" in the editor, my dustoff script (executed via execVM from a timed trigger) spawns the helo fine and all is good. However in the multiplayer test I ran, it spawned three helos! I assume that it's doing it once per client (we had 3 folks in-mission testing). I've no doubt done something dumb, or not done something extremely clever, in moving it from essentially a SP mission to a MP mission. I'm sure I've read something about script scope etc, but a quick search hasn't turned anything up. Any helpful links or pointers? Ta Share this post Link to post Share on other sites