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Axelsson

How to interact with island objects

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I have been trying to be able to use the object ID's visible in the editor to be able to use those in scripts, Lets say i want an objective be to nuke the crap out of a lighthouse somewhere. How do i go about to make a script able to "getdamage" or such from that specific object?. Been fooling around on the wiki and did a forum search but it didnt help.

Appreciate it!

S! /Axel

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It's quite easy just place a trigger and select not present then group it to the object.

When it's gone the trigger will activate and you can have do what you want.

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Ah, and again the simplest of things are the key. I actually never tried that. I tried to get scripts to use the object id and stuff. Thanks, ill give it a try =)

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