DFP 0 Posted July 19, 2009 my first mission is going along nicely and im learning as a i go along, i have a few questions. is it possible to advance time through a trigger? along with a fade out and fade in effect? Iwant to advance to night time. how do i spawn objects later into a mission? and how do i move my respawn point after an objective is completed? Share this post Link to post Share on other sites
DFP 0 Posted July 19, 2009 i've figured out how to fade out and in and advance time, but i still dont know how to spawn an airplane in the middle of a mission. seems like my posts are the only ones not answered. Share this post Link to post Share on other sites
NeoArmageddon 958 Posted July 19, 2009 1. skiptime timeyouwanttoadvanceinhours; 2. "Ural" createvehicle [0,0,0]; http://community.bistudio.com/wiki/createVehicle http://community.bistudio.com/wiki/createUnit 3. "respawn_west" setmarkerpos [0,0,0]; Share this post Link to post Share on other sites