Linelor 10 Posted July 12, 2009 I made a map, and I'm still not very good at all when it comes to scripting. Anyway, the basic premise has the BLUFOR defending an area and Independents attacking. Problem is, when the A10 that the BLUFOR has enters the area it automatically seizes it ending the game even though it's still full of 100+ enemies. Anyone know how to fix this? Share this post Link to post Share on other sites
jakerod 254 Posted July 12, 2009 Try messing around with the 3 numbers in the trigger box. They are normally 0 and say min max mid or something. I was told they do something. May or may not help Share this post Link to post Share on other sites
kylania 568 Posted July 12, 2009 Erm, yeah. The A-10 is probably overwhelming enough, and if you didn't set the Min time amount it'll trigger automatically. Set that to a few minutes I guess. Share this post Link to post Share on other sites
Linelor 10 Posted July 12, 2009 That fixed it thanks. Share this post Link to post Share on other sites