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CaptainBravo

H E L P: Repsawn not working in MP!

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Hi everyone,

I have searched for MP respawn for arma2 and followed instructions but for some reason it is not working in MP.

This is what I have in decription file:

// Respawn Settings

respawn=4;

respawndelay=5;

The 4 is the group respawn

Could someone be kind enough and point out what I am doing wrong?

Thanks in advance for your help.

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First you need to place a marker on map (depends on what side the respawning players belongs to)

respawn_west

respawn_east

respawn_guerrila

respawn_civilian

Description need to be like this:

respawn=[RespawnType];

respawndelay=[DelayInSeconds];

Substitute your type of respawn and respawn time delay (in seconds)

Types are:

0 or "NONE" = No Respawn

1 or "BIRD" = Respawn as a seagull

2 or "INSTANT" = Respawn just where you died

3 or "BASE" = Respawn at a basemarker

4 or "GROUP" = respawn in your groups ai

5 or "SIDE" = respawn in your sides ai

Example:

Respawn=BASE;

Respawndelay=5;

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Thanks Carpaazi for your detailed response.

I am still having problem with respawning. I did add the marker and named it respawn_west (does it matter what type of marker?)

Still no respawn. It is a bit frustrating as I am at loss why the respawn is not working in MP .. my unit turning into a bird! (could have been worse .. like a cow!)

This is what I have in description file:

class Header

{

gameType = Coop;

minPlayers = 1;

maxPlayers = 3;

};

onLoadMission = "MP_Test!";

OnLoadMissionTime = false;

// Respawn Settings

respawn=4;

respawndelay=5;

ShowGPS = 1;

titleParam1 = "Time of Day:";

valuesParam1[] = {-6,0,6,12};

defValueParam1 = 0;

textsParam1[] = {"Morning","Midday","Evening","Night"};

Help is really really appreciated.

Edited by CaptainBravo

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Problem has to be this

// Respawn Settings
respawn=4;
respawndelay=5;

Try

// Respawn Settings
respawn=GROUP;
respawndelay=5;

instead mate =)

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Thanks for your quick response. I have tried

// Respawn Settings

respawn=GROUP;

respawndelay=5;

Still truning into a bird.. Do the other units in my group have to be set to playable?

Silly question .. but is it possible to attach mission on here?

Thanks again.

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Still truning into a bird.. Do the other units in my group have to be set to playable?

Yes, the respawning units must be playable units, as far as i know AI controlled units can't be respawned...or maybe they can be somehow and i think there a topic(s) for that too, but if this is MP mission, all the PLAYABLE units should be able to respawn

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Thanks Carpaazi. The playable units (or lack of) was the issue. Now that I placed playable units in my group, it works fine.

Only spawm related question I have is if I have a commander attahced to HC logic and commander dies and he respawns into another unit, he loses the commander control over other groups. Even if you synch other units in groups with the HC.

Any work around??

Thanks.

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