Jump to content
Sign in to follow this  
Greg

Possible tweak!

Recommended Posts

I was experimenting last night trying to increase the image quality of OFP. I thought maybe I could also increase performance by preventing OFP for spending so much of its time load balancing the triangle counts in the scene.

Try this and tell me if it actually increases frame rate as well as image quality:

Start the game using the preferences dialogs. In the advanced section drag the 'Object LOD' all the way to the right (number becomes small).

It is possible this will only help certain spec machines, particularly with TnL and enough CPU to cope with the extra average load. The reasoning behind this tweak is that the fastest way to render triangles is to batch them and leave them alone.

System: 1.2 Athlon, Geforce3ti200.

How did you all go?

Share this post


Link to post
Share on other sites

On further investigation tonight, I find that it is NOT the LOD that appears to be increasing performance, but the AutoDropDowns. I set this to None instead of 2x or 4x (whatever the default was). This is what prevents the game from load balancing the scene.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×