Frantz Fanon 0 Posted July 7, 2009 Ok, I've looked through every crate available in the editor, and it's not present. The only way to get one is to script it in the init field of an ammo crate or player. Is this a bug, or am I missing something? Furthermore, when running the som module from the sp template (Combat), you're given a CAS but no LD to lase the target with - we're these items overlooked or am I doing something wrong here? Share this post Link to post Share on other sites
no use for a name 0 Posted July 7, 2009 Like you said, it has to be manually added in the init field; it's not in ammo crates by default Share this post Link to post Share on other sites
Frantz Fanon 0 Posted July 7, 2009 well, shouldn't it be? or is this a "game feature" Share this post Link to post Share on other sites