Primetime 0 Posted March 13, 2002 Hi. I have got serious trouble with Ofp and BattleCom 1.32. Here you are the explanation: a) What I have: - Win2k Pro + SP2 - Asus A7A266 Motherboard - AMD K7 1200 (266) + 256 Mb DDR SDRAM - NVidia GeForce2 Ti with Detonator drivers 23.11 - DirectX 8.1 - SoundBlaster Live! 5.1 with latest drivers - Ofp 1.46 with all official upgrades - BattleCom 1.32 b) What happens: - Sound card is working fine in all cases except: - I have got sound acceleration on (DirectX control panel). Same happens if it's on Standard or Complete mode. - BattleCom software is up and running fine (default settings). - I run Ofp with sound acceleration activated and EAX support on. - Everytime the game tries to play a sound (mouse click, special effect, player voice, etc.) the voice sound I am receiving from BattleCom stops. After Ofp has ended reproducing the sound (sometimes a bit before it ends), the voice is back. This makes the BattleCom communication unuseful. - If I turn hardware acceleration off Ofp then everything works and both programs can work together. - If I turn DirectX acceleration off (or set it to Basic), then the game does not let you use EAX so everything works fine. - If the game is not running, BattleCom communication is fine. - It seems to be a problem just on Win2k because other people is having fun on Win98 and SB Live! 5.1, but I am not sure because most of them don't even know their hardware (they are just users, not technicians). So, I decided to throw this one here and hope someone could help me. Thanks in advance. Share this post Link to post Share on other sites
Placebo 31 Posted March 13, 2002 Not a solution but a workaround, have you tried using Roger Wilco instead of BC? Share this post Link to post Share on other sites