Jump to content
Sign in to follow this  
Fcn

Showing the Functions Library

Recommended Posts

How do I execute BIS_fnc_help to display the Functions Library? I can't seem to get it to work.

Share this post


Link to post
Share on other sites

createDialog "RscDisplayDebug" ---> functions.

Share this post


Link to post
Share on other sites

Damn you Benny. you're always so quick to help but your answers are so cryptic I can never understand how to put them into effect! :p

Share this post


Link to post
Share on other sites

Hehe, just add an action on player.

//--- init.sqf
player addAction ["Trigger Console","action.sqf"]; 

which trigger

//--- action.sqf
createDialog "RscDisplayDebug";

You'll have the official debug console, then you just have to press the 'Functions' Button

Share this post


Link to post
Share on other sites

If you're not a script fanboy (and if not, why not!?), use the functions module in the editor.

1. place player unit

2. place functions module (no need to synchronise with player, this one works just by being there)

3. place a trigger activated by radio alpha repeatedly with

[] call bis_fnc_help

in it's on activation field.

Share this post


Link to post
Share on other sites
Hehe, just add an action on player.

//--- init.sqf
player addAction ["Trigger Console","action.sqf"]; 

which trigger

//--- action.sqf
createDialog "RscDisplayDebug";

You'll have the official debug console, then you just have to press the 'Functions' Button

Hi Can you explaim better how to use this cause when i press functions shows something like this "Script not found".

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×