Fcn 10 Posted July 4, 2009 How do I execute BIS_fnc_help to display the Functions Library? I can't seem to get it to work. Share this post Link to post Share on other sites
Benny. 15 Posted July 4, 2009 createDialog "RscDisplayDebug" ---> functions. Share this post Link to post Share on other sites
Fcn 10 Posted July 4, 2009 Damn you Benny. you're always so quick to help but your answers are so cryptic I can never understand how to put them into effect! :p Share this post Link to post Share on other sites
Benny. 15 Posted July 4, 2009 Hehe, just add an action on player. //--- init.sqf player addAction ["Trigger Console","action.sqf"]; which trigger //--- action.sqf createDialog "RscDisplayDebug"; You'll have the official debug console, then you just have to press the 'Functions' Button Share this post Link to post Share on other sites
TurokGMT 0 Posted July 5, 2009 If you're not a script fanboy (and if not, why not!?), use the functions module in the editor. 1. place player unit 2. place functions module (no need to synchronise with player, this one works just by being there) 3. place a trigger activated by radio alpha repeatedly with [] call bis_fnc_help in it's on activation field. Share this post Link to post Share on other sites
Bionic77 10 Posted July 5, 2009 Hehe, just add an action on player. //--- init.sqf player addAction ["Trigger Console","action.sqf"]; which trigger //--- action.sqf createDialog "RscDisplayDebug"; You'll have the official debug console, then you just have to press the 'Functions' Button Hi Can you explaim better how to use this cause when i press functions shows something like this "Script not found". Share this post Link to post Share on other sites