5133p39 16 Posted July 4, 2009 I want to create units on player machines only, and still be able to use the playMove command on them. When i use createVehicleLocal to create a soldier, the playMove doesn't work on the created unit. I can't use switchMove, because i want the animations to be played including the transitions between the different animation states. Is there a way to create local unit and still be able to use playMove ? (It would be nice to have also createUnitLocal command) Share this post Link to post Share on other sites