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5133p39

playMove doesn't work for createVehicleLocal units

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I want to create units on player machines only, and still be able to use the playMove command on them.

When i use createVehicleLocal to create a soldier, the playMove doesn't work on the created unit.

I can't use switchMove, because i want the animations to be played including the transitions between the different animation states.

Is there a way to create local unit and still be able to use playMove ?

(It would be nice to have also createUnitLocal command)

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