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JOGR

Warfare Module

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Anyone with print screen schematics on how the warfare module and game logic should be set-up, including sync and possible scripting?? :D

I just want to create smaller warfare skirmishes, with less towns to capture :yay:

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*BUMP*

I'm too lazy to extract the pbo files myself :D Besides, the official missions such as "superpower" are probably littered with countless of stuff and scripting, not really needed for a simple warfare setup.

Right?

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I'd be curious to know too, but way to inexperienced to find out on my own.

Standard Warfare on Chenarus gives me 15 FPS with all the AI, half the towns would be nice.

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