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Eclipse4349

Text formatting

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I have two things I would love to see corrected as far as text in the game is concerned.

First, the game's event text. The text of what is being spoken, orders, kill/ death messages, who is speaking on VOIP, what chat channel you are in, etc all appear in the same area. You cannot read what channel you just switched to or who is speaking if anything else is going on, because everything is on top of everything else. The HUD needs to be rearranged so that the different types of messages or texts will have some separation between them so we can read it.

I also have an issue with the text in the multiplayer mission lobby that is supposed to describe the mission. It runs off the screen, out of the window. You end up being able to read the very beginning and the very end of the text, nothing in between.

Overall, a great job has been done. This game is much MUCH more polished than ARMA, which I really hoped it would be:yay:

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I believe this is an issue with the new "UI size" option and how it's implemented by BIS. It's having teething troubles. Hopefully the text fields that overlap each other will be fixed.

As for info running of the screen, try the other UI sizes to see if they work for you better.

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