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U-K Andy

New Animation Loop Halfs FPS

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Hey all I'm posting as i have found an 'issue'.

Standing still, i was checking FPS in a certain area (A roof in the middle of nowhere) but have tried this in 10 other places. I noticed that at the start of every idle animation (the gun swaying whilst just standing there) that u can clearly see the where the animation loops. This caused my fps to go from 52 to 19 for 2 seconds, before returning to 50-ish. Same goes for most other locations.

Anyone else having this problem? And plz can u fix it in the next patch.

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PC Specs :

CPU : AMD Athlon x2 64 Dual Core 6000+ 3GHz

GPU : Nvidia GeForce 9600GT 1GB

RAM : 2GB DDR 400MHz

OS : Windows XP Professional

HDD : 500GB

In-game ArmA2 Settings (At time)

VD : 1600

Texture Detail : High

Video Memory : Very High

Anistropic Filtering : High

Anti-Aliasing : Disabled

Terrain Detail : Normal

Object Detail : Normal

Shadow Detail : High

PP : Disabled

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When it starts happening, press escape and go to video settings and put your Shadows to Normal. See if that "fixes" it, report back. Thanks :)

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Just did, didn't notice a HUGE change but there was an improvement. Now i just play with shadows off tho.

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Seems to be a problem with scenery shading and High shadows. You could still use Normal shadows, game looks pretty bad with all shadows off.

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Well i'm still actually tryin to figure out the best settings for nice visuals and nice FPS. Shadows dont bother me too much, coz lighting takes care of that (dark in forests etc) hope this is fixed tho. might put shadows on normal when theres more optimization done

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Havent notice this at all. Just to let you know. Its not a universal problem. (my pc is also crap btw) :D

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