gruber 10 Posted June 25, 2009 Is it possible to have messages on the server for example team killers will be kicked etc???? Share this post Link to post Share on other sites
walker 0 Posted June 25, 2009 (edited) Hi gruber Yes As Part of the server config You stick the message to replace the text that says "This is a welcome message" // password = ""; // password to protect server access passwordAdmin = ""; // password to protect admin access hostname="MyServer Name"; // This is the server name that will appear in gamespy motd[]= { "This is a welcome message", "This is a welcome message", }; // Welcome message motdInterval=50; // period between motd rotation voteThreshold=1.5; maxPlayers=80; reportingIP="arma2.master.gamespy.com"; voteMissionPlayers=1; // start voting when 1 players connect logfile = "MyServer.log"; class Missions { }; kickduplicate=1; // do not allow duplicate id equalModRequired=0; // require equal mod disableVoN=1; vonCodecQuality=7; VonID=1; timeStampFormat=full; NetStats=1; DeathMessages=1; persistent=0; BattlEye=0; regularcheck="{}"; verifySignatures=1; BIS community wiki apears to be down at the moment; Demo bandwidth? But you can learn more in this existing thread: http://forums.bistudio.com/showthread.php?t=74957 Kind Regards walker Edited June 25, 2009 by walker Share this post Link to post Share on other sites
gruber 10 Posted June 25, 2009 Hi gruberYes As Part of the server config You stick the message to replace the text that says "This is a welcome message" // password = ""; // password to protect server access passwordAdmin = ""; // password to protect admin access hostname="MyServer Name"; // This is the server name that will appear in gamespy motd[]= { "This is a welcome message", "This is a welcome message", }; // Welcome message motdInterval=50; // period between motd rotation voteThreshold=1.5; maxPlayers=80; reportingIP="arma2.master.gamespy.com"; voteMissionPlayers=1; // start voting when 1 players connect logfile = "MyServer.log"; class Missions { }; kickduplicate=1; // do not allow duplicate id equalModRequired=0; // require equal mod disableVoN=1; vonCodecQuality=7; VonID=1; timeStampFormat=full; NetStats=1; DeathMessages=1; persistent=0; BattlEye=0; regularcheck="{}"; verifySignatures=1; BIS community wiki apears to be down at the moment; Demo bandwidth? But you can learn more in this existing thread: http://forums.bistudio.com/showthread.php?t=74957 Kind Regards walker Ive got the weclome messages but what i want i say evry 20mins or so a message to come up saying team killers will be kicked as i read the server,cfg that message will only be displayed when you join the server Share this post Link to post Share on other sites