Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

Recommended Posts

A little help needed here. I'm completely new to the whole scripting thing, I've got a secops module synched to my player and it gives me missions but two things happen

1) I can't accept them as there is no option to

2) whenever i get near them the missions get cancelled.

I'm reckoning there's a script I'm missing somewhere that will change this, either that or it doesn't work properly in preview.

Can anyone provide me with some help?

Thanks in advance.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×