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5thSFG.Marine

Seeing threw helmets

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I was just making a sniper map and saw that when you look at someone far away you see threw their helmets and see their hair.Not a very big bug but just wanted to report it

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Could be a Z-buffer error. I suggest you switch on W-buffer if available.

Perhaps you could post a screenshot.

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I had this problem with my Geforce 2MX when running in 16-bit, the problem was sorted out by running 32-bit resolution.

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thx intruder i thought it was just sumthing to do with the angle you look at the models. But i dont really wanna make it more chuggy for the sake of not seeing thru a few helmets ;P

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PanzerGrenadier2 @ Mar. 09 2002,11:40)</td></tr><tr><td id="QUOTE">thx intruder i thought it was just sumthing to do with the angle you look at the models. But i dont really wanna make it more chuggy for the sake of not seeing thru a few helmets ;P<span id='postcolor'>

Yeah, thats what I thought at first, but after updating to latest graphics drivers, I got OFP running well on my P3 800MHz at a res of 800*600*32. (plus with a few tweaks to the game prefence's. Just got an email from 3D Spotlight - Editor, there's a tweaking guide to OFP here)

And yup damage, bad joke tounge.gif

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