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=DraGa=

Vehicle variants not setting sides properly?

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Hey all, me again with another noob question :D!

I've noticed, when editing the newer Domination for our server use, that vehicles not "originally" aligned to your side (ie: Hind-V[RUS] being used by USMC) that it causes you a "team kill" or negative score when shooting an enemy of that country's origin (ie: a Hind-V[RUS] piloted by a USMC, shooting a Russian tank).

Is this an Arma2 specific bug, seeing as how it's so new, or is there a script I need to align it's faction to the pilot correctly? If there IS a script, can someone throw it my way pweez :D?

-Danke

---------- Post added at 06:55 AM ---------- Previous post was at 06:51 AM ----------

Another, yet off topic question, but i've also been looking for a server admin ONLY command/script to summon specific vehicles to the admin's current location. I ask simply because I'm wanting some kind of "idiot" proof ability to summon transports when noobs on our domination server don't run off with our choppers without asking, in turn losing them.

-Danke again :p

Edited by =DraGa=

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As for your second question, you could simply add some sort of hidden trigger for that. Maybe even with a passcode if you want to be on the safe side.

Triggers allow alot of different cominations that noone would be able to guess.

For example you could create an trigger area in a certain spot, that only activates when the person in it fires a certain weapon. Stuff like that, rather simple I'd say.

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As for your second question, you could simply add some sort of hidden trigger for that. Maybe even with a passcode if you want to be on the safe side.

Triggers allow alot of different cominations that noone would be able to guess.

For example you could create an trigger area in a certain spot, that only activates when the person in it fires a certain weapon. Stuff like that, rather simple I'd say.

Unfortunately I = Noob to scripting, but I'm trying to learn :D! Would you, or anyone, have any clue as to go about this :)?

:yay:

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we noticed this too - US using a enemy vehicle results in negative scoring - its prolly game mechanics.

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we noticed this too - US using a enemy vehicle results in negative scoring - its prolly game mechanics.

Fudge :mad:

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