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Gunter Severloh

Moving Respawn after base capture

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Hello,

Not new to editing, and have done some scripts, but im currently wanting know how to create a mobile respawn/s.

I have a mission that im building where at the begining you have playable infantry roles, and several tanks to choose from.

There are several enemy bases, or areas that you must clear and or destroy, once you do then all of your various vehicles to pick from will spawn at the new "base" same with inf.

The mission is big where you would be moving some distances, im trying to shorten that distance so you dont have to travel from where u started just to get back to where you left off.

I know how to create inf and vehicle respawns, but have no idea on how to get them to move to another location after that new location has been captured, and im assuming that i can base the new spawn points off of a trigger like spawn point will move when "enemy is not present" type of thing is what i want to do.

so...

*how do i setup the markers for the respawns to start

then

*how do i setup the markers for the new location that will be where all the vehicles, and inf will respawn too?

*what do i put into the triggers that will make the original respawns move to where the triggers are?

thank you in advance.

Gunter

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