Redfist 0 Posted June 12, 2009 Hi all, I read on the BI-wiki page that you can change the configuration of the Ambient Combat Manager module (and maybe even the Secom module), but - I have absolutely no idea of how to do it. E.g. [<intensity | Scalar>, <ACM reference | Object>] call BIS_ACM_setIntensityFunc; Is a line to affect the inensity of the fighting. Where do I put it? Where should the number variable go within the particular line? I am a total editing noob, so please don't be impatient. Also, does anyone know how I can spawn in enemy units and get them to behave in a certain way via a trigger? (e.g attack a village or patrol a route) Thanks, :) Share this post Link to post Share on other sites
-)rStrangelove 0 Posted June 12, 2009 Plz use the forum search. We have a thread for that already: http://forums.bistudio.com/showpost.php?p=1297734&postcount=33 Lol i'm sounding like Placebo. :D Share this post Link to post Share on other sites
HyperWeaseL 10 Posted June 12, 2009 Try this post by:trini scourge http://forums.bistudio.com/showthread.php?t=73393&page=6 For those that still need help with getting it to work, copy and paste this into your mission's "init.sqf", and change whatever you need to. Code: waitUntil {!isNil {BIS_ACM getVariable "initDone"}}; waitUntil {BIS_ACM getVariable "initDone"}; //Sets frequency and number of patrols (0-1). BIS_ACM is module name [1, BIS_ACM] call BIS_ACM_setIntensityFunc; //min max spawn distance [bIS_ACM, 300, 600] call BIS_ACM_setSpawnDistanceFunc; //factions to be spawned [["USMC", "RU"], BIS_ACM] call BIS_ACM_setFactionsFunc; //Skill range for spawned units [0, 0.6, BIS_ACM] call BIS_ACM_setSkillFunc; //Amount of ammo spawned units possess [0.2, 0.5, BIS_ACM] call BIS_ACM_setAmmoFunc; //Type of patrol. With 0 meaning no chance of appearing, and 1 meaning 100% chance. -1 removes patrol type completely. ["ground_patrol", 1, BIS_ACM] call BIS_ACM_setTypeChanceFunc; ["air_patrol", 0, BIS_ACM] call BIS_ACM_setTypeChanceFunc; __________________ :) Share this post Link to post Share on other sites
Redfist 0 Posted June 12, 2009 Thanks guys :) I will try to make sense of your replies. Although, it appears as though nobody really understands what being a 'noob' means. Are there any other beginner-friendly forums around? I get the idea that most people here are quite experience map makers. Thanks for help anyway. Really appreciate it. :) Share this post Link to post Share on other sites