marexx 10 Posted June 6, 2009 Well here is another question of mine. Why dont the mines work? if i put them in via editor or via a engineer it wont blow up if a enemy drives/steps on it Share this post Link to post Share on other sites
DaveP 66 Posted June 6, 2009 They're only triggered by heavy armour/tanks still Share this post Link to post Share on other sites
marexx 10 Posted June 6, 2009 (edited) i tried it with a bmp to but it still didnt blow, or only tanks? edit: okay now it worked. Edited June 6, 2009 by marexx 1 sec Share this post Link to post Share on other sites
DaveP 66 Posted June 6, 2009 i tried it with a bmp to but it still didnt blow, or only tanks? Odd, just tried it with a BMP and it worked fine Share this post Link to post Share on other sites
marexx 10 Posted June 6, 2009 but is there a way to script it work with infantry&cars? Share this post Link to post Share on other sites
DaveP 66 Posted June 6, 2009 but is there a way to script it work with infantry&cars? Easily, I just can't remember how :rolleyes: Do a search on ofpec.com for mine script or something, any Arma/OFP script should work fine, with a few classname adjustments if necessary. Share this post Link to post Share on other sites
marexx 10 Posted June 6, 2009 (edited) Thank you for youre fast help :D how can i make a trigger, that will activate when someone is in the trigger area? Edited June 6, 2009 by marexx Share this post Link to post Share on other sites
marexx 10 Posted June 6, 2009 how can i make a trigger, that will activate when someone is in the trigger area? Share this post Link to post Share on other sites