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Metabolic

Zombies

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I am busy creating a very large zombie mission and need some help please.

It's a 2 player mp mission

The 2 Players units names are q1 and q2 (i always use those;)

I am using the add-on "Nem Zombies with TCP updated".

I need a very specific respawn script here; this is what I need:

Once a zombie is shot - he should get deleted (like when you hide a body and it sinks slowly in to the ground) after random 30-60 seconds

and then get respawned within a circle area random 100-200 meters of the player who shot the zombie (which would be q1 or q2) and attack/walk in direction of the player.

I don't want to use unit-names for the zombies since i am going to use a lot of them on the map.

Who knows a script for that?

if not, how can i make a respawn point for the enemy AI ?

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