Metabolic 0 Posted April 28, 2009 I am busy creating a very large zombie mission and need some help please. It's a 2 player mp mission The 2 Players units names are q1 and q2 (i always use those;) I am using the add-on "Nem Zombies with TCP updated". I need a very specific respawn script here; this is what I need: Once a zombie is shot - he should get deleted (like when you hide a body and it sinks slowly in to the ground) after random 30-60 seconds and then get respawned within a circle area random 100-200 meters of the player who shot the zombie (which would be q1 or q2) and attack/walk in direction of the player. I don't want to use unit-names for the zombies since i am going to use a lot of them on the map. Who knows a script for that? if not, how can i make a respawn point for the enemy AI ? Share this post Link to post Share on other sites