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catito14

Speed of the ammo belt in static wpn

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Hi, i made a FN-MAG with tripod but the ammo belt of the gun rotate too slow. How can i change the speed of it? I create the memory lod with the name "ammo_belt_axis" and then i defined this in the config, but i think here is the mistake... maybe i need to use the "M2" BI´s default model, isn´t it?

Thanks in advance

Kind Regards

Edited by W0lle

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change maybe

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

animPeriod = 1; //The animation period used for this controller.

in AnimationSources to something lower?

Edited by W0lle

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change maybe

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

animPeriod = 1;  //The animation period used for this controller.

in AnimationSources to something lower?

huh.gif  nop, this doesn´t work neither. I can´t figure how can i do to in order that this work  banghead.gif .... also i don´t know how to use the BI´s example model in order to "copy" his CFG.  help.gif

Here is the line of the "animation" in the cfg that i use.

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class MLV_FNMAGAfuste: MLV_StaticWeapon

{

class Animations:Base_Animations

{

class ammo_belt_rotation

{

type="rotationZ";

animPeriod=1;

                                                       selection="ammo_belt";

source="belt_rotation";

axis="ammo_belt_axis";

memory=1;

sourceAddress="loop";

minValue=0.000000;

maxValue=0.7606023;

angle0=0.7606023;

angle1=0.0;

};

};

};

Edited by W0lle

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