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Pidzej

Changing materials on ODOL format model

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Hi, about a week ago i made a fatal mistake with binpbo and it somehow deleted my original addon folder in the process of binarizing it. I had 4 models in there and was able to find only 3 of them in my backup folders  banghead.gif This wasnt such a big deal because the models are finished, but recently i managed to make better lightning rvmats for those models and i found out that the binarizing also causes the rvmats to applied directly on the model to somehow merge into that model. So now i am stuck with 3 models with good new lightning maps and the fourth without. Ive tried many ways to change the rvmat info printed within the model, but no luck so far. When I open the model file with hexadecimal editor I'm able to find some parts of those rvmats but those only refer to textures in stages, but i need to change the values of specular and specularPower. Any help would be good. Thanks

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Maybe some day an ODOL to MLOD converter will arise again. wink_o.gif

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