plumose 219 0 Posted February 28, 2009 can any body please tell me why opx buildings,plants etc dont show textures only model structerd is shown in visitor is there any way round this Share this post Link to post Share on other sites
opteryx 1562 Posted February 28, 2009 If you put the opx* stuff on the P:\ root you shouldn't have any problems, I hope. Share this post Link to post Share on other sites
plumose 219 0 Posted February 28, 2009 thanks for that but ive try that still dos ent work ?shell i try putting in the parametres objects opx or ca\opx together ? Share this post Link to post Share on other sites
ProwlerWolf 0 Posted March 5, 2009 Same here, extracted the opx objects into my projects ca folder, unrap all the .bins, add the objects in visitor and I get nadda. White textures and they don't show up in game at all. I even opened up afghan village and copied the class : house lines into my own config and that didn't seem to help at all. Share this post Link to post Share on other sites
Nicholas Bell 0 Posted March 5, 2009 Quote[/b] ]Same here, extracted the opx objects into my projects ca folder, That's not what Opteryx wrote in his message above. It should look like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">P:\opxbuildings not: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">P:\ca\opxbuildings It does not require anything beyond this, ie redoing the config files, etc. Share this post Link to post Share on other sites
ProwlerWolf 0 Posted March 6, 2009 Sorry about the confusion, placing opx into p:\ fixed the issue. Thanks Share this post Link to post Share on other sites
plumose 219 0 Posted March 8, 2009 Thanks for that guys,but how do you use all the plants roads & misc etc; in the same map ? Â Share this post Link to post Share on other sites
Nicholas Bell 0 Posted March 9, 2009 Unpack the PBO into the P: directory as shown above and then add the objects you want to use in Visitor like normal using Tools | Nature Objects or Tools |Artificial Objects. As long as the end user has the OPX pbo's loaded when starting ArmA the objects will appear. Share this post Link to post Share on other sites