mikebart 1 Posted November 21, 2008 Just having a bit of trouble getting 2 sided textures working on my plant I've just used the banana_list.rvmat and edited the class and the normalmap path, so im assuming the 2 sided option is found somewhere else, but where? Share this post Link to post Share on other sites
Aqu 0 Posted November 23, 2008 At first I have to say, I'm no expert in textures, but... Never heard of two sided textures. A face is seen in O2 and in game only if the face is towards the viewer. Usually you should not see the other side because objects are normally closed. If your plant leaves are sort of 2D (they have kind of no depth) you could make the face (the leaf) two sided. Select the face and press F6. It adds another face to the other side. That is just AFAIK information (which is not much), so no guarantees and I might be talking complete bull. Share this post Link to post Share on other sites
mikebart 1 Posted November 23, 2008 Thanks aqu, that sounds like a slightly quicker way to do it, I got a reply at another forum about it which said to copy and paste the faces and pressed W to flip them, thanks again for the reply Share this post Link to post Share on other sites
Aqu 0 Posted November 23, 2008 Yup. But if you already have the whole plant, then it will be faster to copy paste all leaves than go through all faces and pressing F6. Just note that if you copy-paste, you'll have the vertice two times (F6 only adds a face, not any vertice). So if copy pasting, it would be useful to select the whole thing afterwards and use points/merge-near to reduce vertice count back to normal. Otherwise it wouldn't be closed geomerty and cannot be copied for example into shadow LOD directly. Share this post Link to post Share on other sites
mikebart 1 Posted November 23, 2008 thanks alot, makes sense, hopefully doing this will also help the shadow lod issues im having Share this post Link to post Share on other sites