hamis 0 Posted October 28, 2008 Well,is there a way to make gdtmodhdr to work when you load/resume mission?Something like ECS mod scripts? Share this post Link to post Share on other sites
hamis 0 Posted November 4, 2008 Well,this is config of the mo if it helps to find a way to make it work:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches { class GDTModHDR { units[] = {}; weapons[] = {}; requiredVersion = 0.14; requiredAddons[] = {"Extended_EventHandlers"}; }; }; class Extended_Init_EventHandlers { class Man { GDTModHDR_Init_Man="_this execVM ""\GDTModHDR\GDTModHDR.sqf"";"; }; }; And this is gdtmodhdr.sqf:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">sleep 1; if (not (isnil ("GDTModHDRValue"))) ExitWith {}; GDTModHDRValue = -1; Private["_keyspressed"]; setAperture GDTModHDRValue; GDTModHDRKeypressed = compile preprocessFile "\GDTModHDR\GDTModHDRKey.sqf"; (findDisplay 46) displaySetEventHandler ["KeyDown","_this call GDTModHDRKeypressed"]; Share this post Link to post Share on other sites
hamis 0 Posted November 14, 2008 Same thing happens with random numbers/markings for vehicles like RHS_T64 and others,when i have to load or resume aborted mission they are gone!What's wrong with this game? Share this post Link to post Share on other sites
hamis 0 Posted November 20, 2008 Does this issue have something to do with save features of arma? Share this post Link to post Share on other sites
hamis 0 Posted January 9, 2009 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">//sleep 1; sleep 0.1; waitUntil {time == 0}; GDTModHDR_Init_Man="_this execVM ""\GDTModHDR\GDTModHDR.sqf"";"; if (not (isnil ("GDTModHDRValue"))) ExitWith {}; GDTModHDRValue = -1; Private["_keyspressed"]; setAperture GDTModHDRValue; GDTModHDRKeypressed = compile preprocessFile "\GDTModHDR\GDTModHDRKey.sqf"; (findDisplay 46) displaySetEventHandler ["KeyDown","_this call GDTModHDRKeypressed"]; I tried this but no help any ideas? Share this post Link to post Share on other sites