nuxil 2 Posted September 10, 2008 im trying to figure out if the nozzle on the harrier has been moved using animationPhase i tried with vehicle player animationPhase "VTOL"; //but im 100% sure this is wrong and vehicle player animationPhase "thrustVector" i see thrustVector is in model.cfg from bis samples. what am i doing wrong.. or is it not possible to return the animationphase of the nozziles? Share this post Link to post Share on other sites
t_d 47 Posted September 10, 2008 I remember that I had working something like this but I dont really remember if it was working with every animationSource. Try vehicle player animationPhase "nozzle_1_1_1" for now. Share this post Link to post Share on other sites
nuxil 2 Posted September 10, 2008 Hey T_D i thought i had to use source name only and not classname. Thanks T_D Share this post Link to post Share on other sites