PuG 0 Posted August 21, 2008 Hi, quick question in regards to the server configs - how do you prevent players from transferring custom sound files etc onto the host, and then playing them globally? A gentlemen suggested using voip=0; though I wanted to confirm this. Warfare, if I enable voting for missions I have warfare listed, though its not in mpmissions directory - do I have to delete the pbo's from the addons? and ontop of that, if I keep with mission cycle can the server load a mission at random at all? Lastly though the server is set to persistent=1;, in the morning I find its returned back to the creating rather than continuing with the mission cycle? is their anyway to fix this? Best Regards, Share this post Link to post Share on other sites
cross 1 Posted August 21, 2008 check the wiki set customfilesize = 0 Share this post Link to post Share on other sites
[kh]jman 49 Posted August 21, 2008 A gentlemen suggested using voip=0; though I wanted to confirm this. Lastly though the server is set to persistent=1;, in the morning I find its returned back to the creating rather than continuing with the mission cycle? is their anyway to fix this? 'voip' is not a supported command. The 'disableVoN = 0;' ( together with 'vonCodecQuality' & 'VonID' ) command enables 'voice over ip' on the server. What this means is that it enables Arma's built in voice communications. Setting 'persistent = 1;' does indeed keep the mission running once all players have left however it also needs to be enabled within the actual missions file (pbo) too otherwise as you have found out it will not work. Share this post Link to post Share on other sites