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Multiplayer mission

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Hi all! I have a multiplayer mission in which players start in the air making a HALO jump. The problem is that when I test the mission offline, everything works fine, and everything is OK when players connect to the server for the first time - all the players are in the air as it is supposed to be. But after the mission is restarted, all the players, except for me (I'm the server), are on the ground. It looks like some script is not saved/executed on clients computers. Any idea what can be wrong? The halo.sqf file is started by a player (in the Init. field). Please help.

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