rip31st 98 Posted June 17, 2008 I've made this: It's a lcm(3) WWII American Landing craft used on D-day in Normandy 1944... The problem is I don't know how to get it into the game. I've read several tutorials and I have yet to see what it takes to make it all work. I'm talk'n folder structure, where to place my textures. What's required file wise and what's required path wise inside those .cfg files to make everything all line up right. My method I want to use is just making a addon .pbo and dropping it into the arma\addons folder. After I saved it in o2 and opened it back up I can no longer get it to render...says something about a missing world.cfg or something like that followed by a few other errors. I've still got the p3d model though. thx! Share this post Link to post Share on other sites
Synide 0 Posted June 17, 2008 if you fire over your model & textures I'll do you up a quick folder structure and config... with a few pointers on how to build your .pbo... Quote[/b] ]...and dropping it into the arma\addons folder.... rule of thumb... never put stuff into your BIS default AddOns folder... the only files that ever need/should be in there are the default stuff... Have you looked at the .pdf in this thread? Share this post Link to post Share on other sites