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mr.g-c

Help with rifle-range script

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Hi guys, i'm currently doing a rifle range, with multiple targets.

What i want to do is that the shooter can respawn all destroyed targets by a action-menu entry appearing only when near a certain object.

So basically i have it currently quite simple via trigger, so sin condition something like "damage target1 > 0.9" and on action: "target1 setdamage 0;".

Well this works, but the objects don't get destroyed entirely, nor do they get respawned by a action-menu-entry.

Can someone of you talented scripters help me on this?

BTW: It have to be MP compatible....

Best Regards, Christian

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