mr.g-c 6 Posted June 4, 2008 Hi guys, i'm currently doing a rifle range, with multiple targets. What i want to do is that the shooter can respawn all destroyed targets by a action-menu entry appearing only when near a certain object. So basically i have it currently quite simple via trigger, so sin condition something like "damage target1 > 0.9" and on action: "target1 setdamage 0;". Well this works, but the objects don't get destroyed entirely, nor do they get respawned by a action-menu-entry. Can someone of you talented scripters help me on this? BTW: It have to be MP compatible.... Best Regards, Christian Share this post Link to post Share on other sites