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AMS-Camscripting Tutorial

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<span style='font-size:17pt;line-height:100%'>AMS Camscripting Tutorial</span>

“Introduction and explanation of camera scripting in Armed Assault“

Autor: Imutep

Version: 0.96

Date: 09. Mai 2008

Website: Assault Mission Studio

Download: AMS_Camscripting_Tutorial_V0.9

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I'm proud to present you one of my ArmA-editing tutorials, the AMS_Camscripting_Tutorial_V0.9 in english and german language. Me and Tom, who helps me to translate it to english, hopes, that with this tutorial the beginners have a realy illustrated and good understanding help to make intros, outros or any cutscenes for her missions.

In this tutorial our focus is on the possibilites of Armed Assault itself, without going into greater detail of the endless scripting features, which can be written outside of Armed Assault. You can write a complete book, if one tries to  cover all the scripting possibilies. All examples are explained in detail and with a lot of example illustraitons, to make sure this tutorial will serve as an usefull reference for beginners. smile_o.gif

I will also cover some examples, how to attach the camera on a driving vehicle or aircraft, to realize a tracking shot. I will also cover the possibilty of text fade-ins, as well as the embedding of songs in a sequenz.

AMS_Camscripting_Tutorial_Logo.jpg

A example-script and mission to the sequenz and both versions (german/english) are taken with this tutorial, also in the downloadarchiv.

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Directory:

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Chapter 1: The camera/Control

1.1 Control of the camera

1.2 Starting the camera

Chapter 2: Position of the camera

2.1 The position array

2.2 The x-y-z coordinates

2.3 Select objects/units

Chapter 3: The first scene

3.1 Start of the scene script

3.2 End of the scene script

Chapter 4: The Tracking Shot

4.1 Array of Coordinates a tracking shot

4.2 Final script of a tracking shot

Chapter 5: Advanced tracking shot

5.1 Script of the advanced tracking shot

5.2 Soft tracking shot

5.3 Camera position precalculate

Chapter 6: Camera follows helicopter/vehicle

6.2 Change of scene during a trace

6.3 Enhanced change of scene during a trace

Chapter 7: Camera on helicopter/vehicle ...............(Work in progress)

Chapter 8: Embedding music, sounds and text

8.1 Text-and fading effects

8.2 Embedding of musik and sound

8.3 Turning off the radio messages ans sounds

8.4 Camera in nightvision- and binocular mode

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Other tutorials (german)

-> Waypoint tutorial V1.0

-> Helicopter tutorial V1.0

-> Editor tutorial V1.0

-> Trigger tutorial

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CREDITS:

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Khartak

Mr.Murray

M-E

Stoned Boy

Thx for Translation:

Tom Trottel

http://www.bis.4players.de

http://www.mapfact.net

http://www.armedassault.com

http://www.flashpoint1985.com

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Notice:

Use this tutorial and the resuilts at your own risk.

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Hope you like it and feedback would be nice  inlove.gif

Sorry for my english and best regards

Imutep smile_o.gif

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Thanks a bunch!!

I got to finally make an intro with an attached camera. yay.gif

That's something I always wanted but did not know how to apply it.

Good work.

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